Fundamentals of Computer Engineering

Fundamentals of Computer Engineering
Title Fundamentals of Computer Engineering PDF eBook
Author Herman Lam
Publisher
Pages 520
Release 1988-04-26
Genre Computers
ISBN

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This complete introduction to computer engineering includes the use of the microprocessor as a building block for digital logic design. The authors offer a top-down approach to designing digital systems, with consideration of both hardware and software. They emphasize structured design throughout, and the design methods, techniques, and notations are consistent with this theme. The first part of the book lays the foundation for structured design techniques; the second part provides the fundamentals of microprocessor and up-based design. Topics covered include mixed logic notation, the algorithm state machine, and structured programming techniques with well-documented programs. Contains an abundance of examples and end-of-chapter problems.

Fundamentals of Computer Science

Fundamentals of Computer Science
Title Fundamentals of Computer Science PDF eBook
Author Andrew John Theodore Colin
Publisher
Pages 260
Release 1980
Genre Computer architecture
ISBN 9780333275528

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Computer Fundamentals

Computer Fundamentals
Title Computer Fundamentals PDF eBook
Author Anita Goel
Publisher Pearson Education India
Pages 596
Release 2010-09
Genre Computers
ISBN 9788131733097

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Computer Fundamentals is specifically designed to be used at the beginner level. It covers all the basic hardware and software concepts in computers and its peripherals in a very lucid manner.

Fundamentals of Computer Vision

Fundamentals of Computer Vision
Title Fundamentals of Computer Vision PDF eBook
Author Wesley E. Snyder
Publisher Cambridge University Press
Pages 395
Release 2017-09-28
Genre Computers
ISBN 1316885828

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Computer vision has widespread and growing application including robotics, autonomous vehicles, medical imaging and diagnosis, surveillance, video analysis, and even tracking for sports analysis. This book equips the reader with crucial mathematical and algorithmic tools to develop a thorough understanding of the underlying components of any complete computer vision system and to design such systems. These components include identifying local features such as corners or edges in the presence of noise, edge preserving smoothing, connected component labeling, stereopsis, thresholding, clustering, segmentation, and describing and matching both shapes and scenes. The extensive examples include photographs of faces, cartoons, animal footprints, and angiograms, and each chapter concludes with homework exercises and suggested projects. Intended for advanced undergraduate and beginning graduate students, the text will also be of use to practitioners and researchers in a range of applications.

Fundamentals of Computer-Aided Engineering

Fundamentals of Computer-Aided Engineering
Title Fundamentals of Computer-Aided Engineering PDF eBook
Author Benny Raphael
Publisher John Wiley & Sons
Pages 332
Release 2003-06-09
Genre Computers
ISBN 9780471487159

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It is vital that today’s engineers work with computer-based tools and techniques. However, programming courses do not provide engineering students with the skills that are necessary to succeed in their professional career. Here, the authors propose a novel, practical approach that encompasses knowledge assimilation, decision-making capabilities and technical agility, together with concepts in computer-aided engineering that are independent of hardware and software technologies. This book: Outlines general concepts such as fundamental logic, definition of engineering tasks and computational complexity Covers numerous representation frameworks and reasoning strategies such as databases, objects, constraints, knowledge systems, search and optimisation, scientific computation and machine learning Features visualization and distribution of engineering information Presents a range of IT topics that are relevant to all branches of engineering Offers many practical engineering examples and exercises Fundamentals of Computer Aided Engineering provides support for all students involved in computer-aided engineering courses in civil, mechanical, chemical and environmental engineering. This book is also a useful reference for researchers, practising engineers using CAE and educators who wish to increase their knowledge of fundamental concepts.

FUNDAMENTALS OF COMPUTERS

FUNDAMENTALS OF COMPUTERS
Title FUNDAMENTALS OF COMPUTERS PDF eBook
Author V. RAJARAMAN
Publisher PHI Learning Pvt. Ltd.
Pages 446
Release 2014-12-15
Genre Computers
ISBN 8120350677

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The sixth edition of the highly acclaimed “Fundamentals of Computers” lucidly presents how a computer system functions. Both hardware and software aspects of computers are covered. The book begins with how numeric and character data are represented in a computer, how various input and output units function, how different types of memory units are organized, and how data is processed by the processor. The interconnection and communication between the I/O units, the memory, and the processor is explained clearly and concisely. Software concepts such as programming languages, operating systems, and communication protocols are discussed. With growing use of wireless to access computer networks, cellular wireless communication systems, WiFi (Wireless high fidelity), and WiMAX have become important. Thus it has now become part of “fundamental knowledge” of computers and has been included. Besides this, use of computers in multimedia processing has become commonplace and hence is discussed. With the increase in speed of networks and consequently the Internet, new computing environments such as peer to peer, grid, and cloud computing have emerged and will change the future of computing. Hence a new chapter on this topic has been included in this edition. This book is an ideal text for undergraduate and postgraduate students of Computer Applications (BCA and MCA), undergraduate students of engineering and computer science who study fundamentals of computers as a core course, and students of management who should all know the basics of computer hardware and software. It is ideally suited for working professionals who want to update their knowledge of fundamentals of computers. Key features • Fully updated retaining the style and all contents of the fifth edition. • In-depth discussion of both wired and wireless computer networks. • Extensive discussion of analog and digital communications. • Advanced topics such as multiprogramming, virtual memory, DMA, RISC, DSP, RFID, Smart Cards, WiGig, GSM, CDMA, novel I/O devices, and multimedia compression (MP3, MPEG) are described from first principles. • A new chapter on Emerging Computing Environments, namely, peer to peer, grid, and cloud computing, has been added for the first time in an entry level book. • Each chapter begins with learning goals and ends with a summary to aid self-study. • Includes an updated glossary of over 340 technical terms used in the book.

Fundamentals of Computer Graphics

Fundamentals of Computer Graphics
Title Fundamentals of Computer Graphics PDF eBook
Author Steve Marschner
Publisher CRC Press
Pages 749
Release 2018-10-24
Genre Computers
ISBN 1315362546

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Drawing on an impressive roster of experts in the field, Fundamentals of Computer Graphics, Fourth Edition offers an ideal resource for computer course curricula as well as a user-friendly personal or professional reference. Focusing on geometric intuition, the book gives the necessary information for understanding how images get onto the screen by using the complementary approaches of ray tracing and rasterization. It covers topics common to an introductory course, such as sampling theory, texture mapping, spatial data structure, and splines. It also includes a number of contributed chapters from authors known for their expertise and clear way of explaining concepts. Highlights of the Fourth Edition Include: Updated coverage of existing topics Major updates and improvements to several chapters, including texture mapping, graphics hardware, signal processing, and data structures A text now printed entirely in four-color to enhance illustrative figures of concepts The fourth edition of Fundamentals of Computer Graphics continues to provide an outstanding and comprehensive introduction to basic computer graphic technology and theory. It retains an informal and intuitive style while improving precision, consistency, and completeness of material, allowing aspiring and experienced graphics programmers to better understand and apply foundational principles to the development of efficient code in creating film, game, or web designs. Key Features Provides a thorough treatment of basic and advanced topics in current graphics algorithms Explains core principles intuitively, with numerous examples and pseudo-code Gives updated coverage of the graphics pipeline, signal processing, texture mapping, graphics hardware, reflection models, and curves and surfaces Uses color images to give more illustrative power to concepts