Fractals, Visualization and J, 4th edition, Part 2
Title | Fractals, Visualization and J, 4th edition, Part 2 PDF eBook |
Author | Clifford Reiter |
Publisher | Lulu.com |
Pages | 130 |
Release | 2017-02-02 |
Genre | Computers |
ISBN | 136572803X |
Fractals, Visualization and J is a text that uses fractals and chaos as motivation (among other topics) for the study of visualization. The language J is introduced as needed for the topics at hand. Included in the Fourth edition, Part 2, are chapters: Image Processing, Chaotic Attractors and Symmetry, Visualization in Three Dimensions, Ray Tracing, and Graphical User Interfaces.
Fractals, Visualization and J, Fourth edition, Part 1
Title | Fractals, Visualization and J, Fourth edition, Part 1 PDF eBook |
Author | Clifford Reiter |
Publisher | Lulu.com |
Pages | 149 |
Release | 2016-02-11 |
Genre | Computers |
ISBN | 1329873556 |
Fractals, Visualization and J is a text that uses fractals as a motivational goal for the study of visualization. The language J is introduced as needed for the topics at hand. Included are chapters: Introduction to J and Graphics, Plots, Verbs and First Fractals, Time Series and Fractals, Iterated function systems and Raster Fractals, Color, Contours and Animations, Complex Dynamics, Cellular Automata.
Fractals, Visualization and J
Title | Fractals, Visualization and J PDF eBook |
Author | Clifford Reiter |
Publisher | Lulu.com |
Pages | 257 |
Release | 2007 |
Genre | Computers |
ISBN | 1430319801 |
An introduction to mathematical visualization including many fractals and using the J programming language. Designed for classroom use or individual learning. J is freely available and no prior experience with J is required. Experiments are hands on explorations that readers can duplicate. Topics include fractals, time series, iterated function systems, chaos and symmetry, cellular automata, complex dynamics, image processing, ray tracing and Open GL.
A Concise Introduction to Hypercomplex Fractals
Title | A Concise Introduction to Hypercomplex Fractals PDF eBook |
Author | Andrzej Katunin |
Publisher | CRC Press |
Pages | 103 |
Release | 2017-10-05 |
Genre | Computers |
ISBN | 135180121X |
This book presents concisely the full story on complex and hypercomplex fractals, starting from the very first steps in complex dynamics and resulting complex fractal sets, through the generalizations of Julia and Mandelbrot sets on a complex plane and the Holy Grail of the fractal geometry – a 3D Mandelbrot set, and ending with hypercomplex, multicomplex and multihypercomplex fractal sets which are still under consideration of scientists. I tried to write this book in a possibly simple way in order to make it understandable to most people whose math knowledge covers the fundamentals of complex numbers only. Moreover, the book is full of illustrations of generated fractals and stories concerned with great mathematicians, number spaces and related fractals. In the most cases only information required for proper understanding of a nature of a given vector space or a construction of a given fractal set is provided, nevertheless a more advanced reader may treat this book as a fundamental compendium on hypercomplex fractals with references to purely scientific issues like dynamics and stability of hypercomplex systems.
Physically Based Rendering, fourth edition
Title | Physically Based Rendering, fourth edition PDF eBook |
Author | Matt Pharr |
Publisher | MIT Press |
Pages | 1274 |
Release | 2023-05-30 |
Genre | Computers |
ISBN | 026237403X |
A comprehensive update of the leading-edge computer graphics textbook that sets the standard for physically-based rendering in the industry and the field, with new material on GPU ray tracing. Photorealistic computer graphics are ubiquitous in today’s world, widely used in movies and video games as well as product design and architecture. Physically-based approaches to rendering, where an accurate modeling of the physics of light scattering is at the heart of image synthesis, offer both visual realism and predictability. Now in a comprehensively updated new edition, this best-selling computer graphics textbook sets the standard for physically-based rendering in the industry and the field. Physically Based Rendering describes both the mathematical theory behind a modern photorealistic rendering system as well as its practical implementation. A method known as literate programming combines human-readable documentation and source code into a single reference that is specifically designed to aid comprehension. The book’s leading-edge algorithms, software, and ideas—including new material on GPU ray tracing—equip the reader to design and employ a full-featured rendering system capable of creating stunning imagery. This essential text represents the future of real-time graphics. Detailed and rigorous but accessible approach guides readers all the way from theory to practical software implementation Fourth edition features new chapter on GPU ray tracing essential for game developers The premier reference for professionals learning about and working in the field Won its authors a 2014 Academy Award for Scientific and Technical Achievement Includes a companion site complete with source code
AB Bookman's Weekly
Title | AB Bookman's Weekly PDF eBook |
Author | |
Publisher | |
Pages | 1640 |
Release | 1985 |
Genre | Book collecting |
ISBN |
Applied mechanics reviews
Title | Applied mechanics reviews PDF eBook |
Author | |
Publisher | |
Pages | 400 |
Release | 1948 |
Genre | Mechanics, Applied |
ISBN |