Foundations in Sound Design for Interactive Media
Title | Foundations in Sound Design for Interactive Media PDF eBook |
Author | Michael Filimowicz |
Publisher | Routledge |
Pages | 366 |
Release | 2019-06-21 |
Genre | Technology & Engineering |
ISBN | 1351603868 |
This volume provides a comprehensive introduction to foundational topics in sound design for interactive media, such as gaming and virtual reality; compositional techniques; new interfaces; sound spatialization; sonic cues and semiotics; performance and installations; music on the web; augmented reality applications; and sound producing software design. The reader will gain a broad understanding of the key concepts and practices that define sound design for its use in computational media and design. The chapters are written by international authors from diverse backgrounds who provide multidisciplinary perspectives on sound in its interactive forms. The volume is designed as a textbook for students and teachers, as a handbook for researchers in sound, design and media, and as a survey of key trends and ideas for practitioners interested in exploring the boundaries of their profession.
Foundations in Sound Design for Linear Media
Title | Foundations in Sound Design for Linear Media PDF eBook |
Author | Michael Filimowicz |
Publisher | Routledge |
Pages | 412 |
Release | 2019-06-19 |
Genre | Technology & Engineering |
ISBN | 1351603825 |
This volume provides a comprehensive introduction to foundational topics in sound design for linear media, such as listening and recording; audio postproduction; key musical concepts and forms such as harmony, conceptual sound design, electronica, soundscape, and electroacoustic composition; the audio commons; and sound’s ontology and phenomenology. The reader will gain a broad understanding of the key concepts and practices that define sound design for its use with moving images as well as important forms of composed sound. The chapters are written by international authors from diverse backgrounds who provide multidisciplinary perspectives on sound in its linear forms. The volume is designed as a textbook for students and teachers, as a handbook for researchers in sound, media and experience, and as a survey of key trends and ideas for practitioners interested in exploring the boundaries of their profession.
Foundations in Sound Design for Interactive Media
Title | Foundations in Sound Design for Interactive Media PDF eBook |
Author | Michael Filimowicz |
Publisher | Routledge |
Pages | 331 |
Release | 2019-06-21 |
Genre | Technology & Engineering |
ISBN | 135160385X |
This volume provides a comprehensive introduction to foundational topics in sound design for interactive media, such as gaming and virtual reality; compositional techniques; new interfaces; sound spatialization; sonic cues and semiotics; performance and installations; music on the web; augmented reality applications; and sound producing software design. The reader will gain a broad understanding of the key concepts and practices that define sound design for its use in computational media and design. The chapters are written by international authors from diverse backgrounds who provide multidisciplinary perspectives on sound in its interactive forms. The volume is designed as a textbook for students and teachers, as a handbook for researchers in sound, design and media, and as a survey of key trends and ideas for practitioners interested in exploring the boundaries of their profession.
Foundations in Sound Design for Embedded Media
Title | Foundations in Sound Design for Embedded Media PDF eBook |
Author | Michael Filimowicz |
Publisher | Routledge |
Pages | 370 |
Release | 2019-06-25 |
Genre | Technology & Engineering |
ISBN | 1351603884 |
This volume provides a comprehensive introduction to foundational topics in sound design for embedded media, such as physical computing; interaction design; auditory displays and data sonification; speech synthesis; wearables; smart objects and instruments; user experience; toys and playful tangible objects; and the new sensibilities entailed in expanding the concept of sound design to encompass the totality of our surroundings. The reader will gain a broad understanding of the key concepts and practices that define sound design for its use in computational products and design. The chapters are written by international authors from diverse backgrounds who provide multidisciplinary perspectives on sound in its many embedded forms. The volume is designed as a textbook for students and teachers, as a handbook for researchers in sound, programming and design, and as a survey of key trends and ideas for practitioners interested in exploring the boundaries of their profession.
Making Media
Title | Making Media PDF eBook |
Author | Jan Roberts-Breslin |
Publisher | Taylor & Francis |
Pages | 319 |
Release | 2012-09-10 |
Genre | Performing Arts |
ISBN | 1136042571 |
Making Media takes the media production process and deconstructs it into its most basic components. Students will learn the basic concepts of media production: frame, sound, light, time, motion, sequencing, etc., and be able to apply them to any medium they choose. They will also become well grounded in the digital work environment and the tools required to produce media in the digital age. The companion Web site provides interactive exercises for each chapter, allowing students to explore the process of media production. The text is heavily illustrated and complete with sidebar discussions of pertinent issues.
Multimedia Foundations
Title | Multimedia Foundations PDF eBook |
Author | Vic Costello |
Publisher | Taylor & Francis |
Pages | 438 |
Release | 2012 |
Genre | Computers |
ISBN | 0240813944 |
Key words, chapter highlights, and chapter summaries make it easy to identify core concepts of each chapter --
Making Media
Title | Making Media PDF eBook |
Author | Jan Roberts-Breslin |
Publisher | Routledge |
Pages | 335 |
Release | 2017-11-20 |
Genre | Art |
ISBN | 1315283921 |
Making Media: Foundations of Sound and Image Production takes the media production process and deconstructs it into its most basic components. Students will learn the basic concepts of media production – frame, sound, light, time, motion, and sequencing – and be able to apply them to any medium they choose, from film and television to fine art and online applications. They will also become well-grounded in the digital work environment and the tools required to produce media in today’s digital environment. This new fourth edition is completely updated and includes a new chapter on the production process and production safety; information on current trends in production, exhibition, and distribution; and much more. New topics include virtual and augmented reality, the use of drones and new practices interactive media. The text is also fully illustrated and includes sidebar discussions of pertinent issues throughout. The companion website has been completely revamped with interactive exercises for each chapter, allowing students to explore the process of media production.