Fan Game Guide: Persona 4 Golden Edition
Title | Fan Game Guide: Persona 4 Golden Edition PDF eBook |
Author | |
Publisher | CATEK International |
Pages | 29 |
Release | |
Genre | |
ISBN |
Person 4 Arena
Title | Person 4 Arena PDF eBook |
Author | Atlus |
Publisher | Udon Entertainment |
Pages | 0 |
Release | 2013 |
Genre | Art |
ISBN | 9781926778815 |
Fight and survive towards the one throne waiting at the end in Persona 4 Arena! The fighting game spinoff to the legendary Persona 4 RPG has already, itself, become an instant classic. Now, this spectacular art book collects the artwork behind the landmark title, including character designs, rough sketches, storyboards, and pin-ups. All this, plus character profiles, story summaries, creator interviews, and more!
Persona 3
Title | Persona 3 PDF eBook |
Author | Atlus |
Publisher | Udon Entertainment Corporation |
Pages | 144 |
Release | 2014-12-16 |
Genre | Art |
ISBN | 9781927925256 |
- Featuring the character designs of Shigenori Soejima! Go behind the scenes of Persona 3, one of the most unique and respected RPG's ever. Inside you'll find character designs, rough sketches, storyboards, backgrounds and settings, an exclusive interview with the game's creators, and more!
Stars Without Number (Perfect Bound)
Title | Stars Without Number (Perfect Bound) PDF eBook |
Author | |
Publisher | |
Pages | 210 |
Release | 2010-11-21 |
Genre | |
ISBN | 9781936673018 |
Stars Without Number is a science fiction role-playing game inspired by the Old School Renaissance and the great fantasy and science-fiction games of the seventies and eighties. * Compatible with most retroclone RPGs * Helps a GM build a sandbox sci-fi game that lets the players leave the plot rails to explore freely * World building resources for creating system-neutral planets and star sectors * 100 adventure seeds and guidelines for integrating them with the worlds you've made * Old-school compatible rules for guns, cyberware, starships, and psionics * Domain rules for experienced characters who want to set up their own colony, psychic academy, mercenary band, or other institution
Persona 4 Volume 3
Title | Persona 4 Volume 3 PDF eBook |
Author | Atlus |
Publisher | Udon Entertainment |
Pages | 0 |
Release | 2016-07-12 |
Genre | Comics & Graphic Novels |
ISBN | 9781927925799 |
Rough and tumble juvenile delinquent Kanji joins the search for the truth about the Midnight Channel.
If Cats Disappeared from the World
Title | If Cats Disappeared from the World PDF eBook |
Author | Genki Kawamura |
Publisher | Flatiron Books |
Pages | 118 |
Release | 2019-03-12 |
Genre | Fiction |
ISBN | 1250294045 |
The international phenomenon that has sold more than two million copies, If Cats Disappeared from the World--now a Japanese film--is a heartwarming, funny, and profound meditation on the meaning of life. This timeless tale from Genki Kawamura (producer of the Japanese blockbuster animated movie Your Name) is a moving story of loss and reconciliation, and of one man’s journey to discover what really matters most in life. The young postman’s days are numbered. Estranged from his family and living alone with only his cat, Cabbage, to keep him company, he was unprepared for the doctor’s diagnosis that he has only months to live. But before he can tackle his bucket list, the devil shows up to make him an offer: In exchange for making one thing in the world disappear, the postman will be granted one extra day of life. And so begins a very strange week that brings the young postman and his beloved cat to the brink of existence. With each object that disappears, the postman reflects on the life he’s lived, his joys and regrets, and the people he’s loved and lost.
The Art of Game Design
Title | The Art of Game Design PDF eBook |
Author | Jesse Schell |
Publisher | CRC Press |
Pages | 935 |
Release | 2019-07-31 |
Genre | Computers |
ISBN | 1351803638 |
The Art of Game Design guides you through the design process step-by-step, helping you to develop new and innovative games that will be played again and again. It explains the fundamental principles of game design and demonstrates how tactics used in classic board, card and athletic games also work in top-quality video games. Good game design happens when you view your game from as many perspectives as possible, and award-winning author Jesse Schell presents over 100 sets of questions to ask yourself as you build, play and change your game until you finalise your design. This latest third edition includes examples from new VR and AR platforms as well as from modern games such as Uncharted 4 and The Last of Us, Free to Play games, hybrid games, transformational games, and more. Whatever your role in video game development an understanding of the principles of game design will make you better at what you do. For over 10 years this book has provided inspiration and guidance to budding and experienced game designers - helping to make better games faster.