Dragon Age Inquisition
Title | Dragon Age Inquisition PDF eBook |
Author | David Knight |
Publisher | |
Pages | 0 |
Release | 2014 |
Genre | Comic strip characters |
ISBN | 9780804162944 |
Mobile friendly eGuide access - Digital strategy content optimized for a second screen experience. Multiple play styles presented - Identify tactics, explore hidden caves, defeat monumental creatures, and shape the world around you based on advice for your own style of play and combat. Make the right decision - Your actions and choices will shape a multitude of story outcomes along with the tangible, physical aspects of the world itself. Tough choices define your experience, and even one decision can change the course of what's to come. Be the finest Inquisitor - Choose your class based on recommended character loadouts that take advantage of a unique set of abilities, weaponry, special moves, and even class-reactive story content. Completely control the appearance and abilities Get the best out of your team - Connect and communicate with a cast of unique, memorable characters to develop dynamic relationships that will benefit you and your party. Where to go next - Illustrated maps serve as a guide to the next adventure allowing informed exploration of a diverse, visually stunning, and immersive living world.
Dragon Age: Inquisition - Strategy Guide
Title | Dragon Age: Inquisition - Strategy Guide PDF eBook |
Author | GamerGuides.com |
Publisher | Gamer Guides |
Pages | 868 |
Release | 2015-11-12 |
Genre | Games & Activities |
ISBN | 1629515094 |
Improved & Updated: September 2020! This is the Dragon Age. A tear has ripped open the heavens and demons pour forth to ravage the land. You are caught up in this destruction, the only survivor complete with a mark on your hand. This mark is the only thing that can close the Breach and save Thedas. Heralded as a savior, you begin an Inquisition by assembling an army of powerful allies to put a stop to the chaos. Only you can decide the fate of Thedas. You are the Inquisitor! Allow us to lead you through the lands of Thedas and uncover the secrets behind the Breach. This guide for Dragon Age: Inquisition offers a detailed walkthrough of the main story and all side quests associated with each region, detailing easily missed features and hidden lore secrets along the way. The guide also covers all three main DLC: Jaws of Hakkon, The Descent, and Trespasser, and all dialogue choices throughout the game. Inside this guide you will find: - A Walkthrough for all main story quests, detailing the consequences of your choices along the way. - Walkthrough for all DLC content, covering Jaws of Hakkon, The Descent and Trespasser. - Exploration sections for each region, including side quests, requisitions, collections and companion quests. - Comprehensive section on Dialogue Choices, covering both approval and romance options for companions. - Breakdown of Specialization Trainers including where to find them and how to complete their missions. - Crafting section covering key locations for potions, tonics, grenades, and other materials. - An Equipment section, detailing where to find some of the best weapons and armor. - A Mounts section with descriptions of how to acquire them and when they become available. - Overview of Multiplayer - including basic starting tips, coverage of characters, challenges, and loot.
Dragon Age II
Title | Dragon Age II PDF eBook |
Author | Piggyback |
Publisher | |
Pages | 272 |
Release | 2011-03-01 |
Genre | |
ISBN | 9781906064792 |
The 100% complete guide to Dragon Age II Carefully designed to avoid unnecessary story spoilers A world map shows the position of all areas visited with an index of available locales listing all quests and page references to the relevant sections of the guide A dedicated Side Quests chapter presents all side missions, random encounters and all additional optional activities with a checklist to reach 100% completion The Walkthrough features annotated area maps with step-by-step action on the left-hand page and expanded strategies and advanced tactics on the right The Strategy & Analysis chapter focuses on high-level playing strategies and in-depth analysis of the game s underlying mechanics. All-encompassing Inventory chapter features exhaustive lists and tables covering: weapons, armor, accessories, special items, shops, runes, crafting, consumables and gifts All-encompassing Bestiary chapter presents all details on: enemy ranks, locations, attributes, resistances, loot drops and more A feature-packed Extras chapter covers every Achievement, every Trophy, every Secret and also presents a Dragon Age encyclopaedia and a story recap
Dragon Age II Collector's Edition
Title | Dragon Age II Collector's Edition PDF eBook |
Author | Piggyback |
Publisher | Piggyback |
Pages | 0 |
Release | 2011-03-08 |
Genre | |
ISBN | 9780307890139 |
Exclusive to the Collector's Edition: an additional 16 pages with a behind-the-scenes section and an artwork gallery.
CheeveGuide - Achievement Guide for Dragon Age: Inquisition
Title | CheeveGuide - Achievement Guide for Dragon Age: Inquisition PDF eBook |
Author | Matt Fuller |
Publisher | Matt Fuller |
Pages | 22 |
Release | 2015-03-07 |
Genre | Games & Activities |
ISBN |
CheeveGuide's help players along the way to the elusive 1000/1000 gamerscore or Platinum Trophy. In this Dragon Age: Inquisition edition, we show how to get all achievements including "The Brightest of Their Age" and all possible party member locations, how to complete "Belle of the Ball" and the locations of all dragons for the "Dragons' Bane" achievement to name but a few. This guide can be used with all platforms, including Xbox 360, Xbox One, PS3 and PS4. Not only that but it will also provide the most efficient way of unlocking all achievements so you spend the least aount of time unlocking them. If you enjoy unlocking all achievements in a game, this guide will be invaluable to you all for an unbeatable price.
Knowledge Games
Title | Knowledge Games PDF eBook |
Author | Karen Schrier |
Publisher | JHU Press |
Pages | 281 |
Release | 2016-06-15 |
Genre | Computers |
ISBN | 1421419203 |
Are games the knowledge-producers of the future? Imagine if new knowledge and insights came not just from research centers, think tanks, and universities but also from games, of all things. Video games have been viewed as causing social problems, but what if they actually helped solve them? This question drives Karen Schrier’s Knowledge Games, which seeks to uncover the potentials and pitfalls of using games to make discoveries, solve real-world problems, and better understand our world. For example, so-called knowledge games—such as Foldit, a protein-folding puzzle game, SchoolLife, which crowdsources bullying interventions, and Reverse the Odds, in which mobile game players analyze breast cancer data—are already being used by researchers to gain scientific, psychological, and humanistic insights. Schrier argues that knowledge games are potentially powerful because of their ability to motivate a crowd of problem solvers within a dynamic system while also tapping into the innovative data processing and computational abilities of games. In the near future, Schrier asserts, knowledge games may be created to understand and predict voting behavior, climate concerns, historical perspectives, online harassment, susceptibility to depression, or optimal advertising strategies, among other things. In addition to investigating the intersection of games, problem solving, and crowdsourcing, Schrier examines what happens when knowledge emerges from games and game players rather than scientists, professionals, and researchers. This accessible book also critiques the limits and implications of games and considers how they may redefine what it means to produce knowledge, to play, to educate, and to be a citizen.
Librarian's Guide to Games and Gamers
Title | Librarian's Guide to Games and Gamers PDF eBook |
Author | Michelle Goodridge |
Publisher | Bloomsbury Publishing USA |
Pages | 204 |
Release | 2021-11-15 |
Genre | Language Arts & Disciplines |
ISBN |
Helps librarians who are not themselves seasoned gamers to better understand the plethora of gaming products available and how they might appeal to library users. As games grow ever-more ubiquitous in our culture and communities, they have become popular staples in public library collections and are increasing in prominence in academic ones. Many librarians, especially those who are not themselves gamers or are only acquainted with a handful of games, are ill-prepared to successfully advise patrons who use games. This book provides the tools to help adult and youth services librarians to better understand the gaming landscape and better serve gamers in discovery of new games—whether they are new to gaming or seasoned players—through advisory services. This book maps all types of games—board, roleplaying, digital, and virtual reality—providing all the information needed to understand and appropriately recommend games to library users. Organized by game type, hundreds of descriptions offer not only bibliographic information (title, publication date, series, and format/platform), but genre classifications, target age ranges for players, notes on gameplay and user behavior type, and short descriptions of the game's basic premise and appeals.