Digital Design with Chisel
Title | Digital Design with Chisel PDF eBook |
Author | Martin Schoeberl |
Publisher | |
Pages | 142 |
Release | 2019-08-30 |
Genre | |
ISBN | 9781689336031 |
This book is an introduction into digital design with the focus on using the hardware construction language Chisel. Chisel brings advances from software engineering, such as object-orientated and functional languages, into digital design.This book addresses hardware designers and software engineers. Hardware designers, with knowledge of Verilog or VHDL, can upgrade their productivity with a modern language for their next ASIC or FPGA design. Software engineers, with knowledge of object-oriented and functional programming, can leverage their knowledge to program hardware, for example, FPGA accelerators executing in the cloud.The approach of this book is to present small to medium-sized typical hardware components to explore digital design with Chisel.
High-level Synthesis
Title | High-level Synthesis PDF eBook |
Author | Michael Fingeroff |
Publisher | Xlibris Corporation |
Pages | 334 |
Release | 2010 |
Genre | Computers |
ISBN | 1450097243 |
Are you an RTL or system designer that is currently using, moving, or planning to move to an HLS design environment? Finally, a comprehensive guide for designing hardware using C++ is here. Michael Fingeroff's High-Level Synthesis Blue Book presents the most effective C++ synthesis coding style for achieving high quality RTL. Master a totally new design methodology for coding increasingly complex designs! This book provides a step-by-step approach to using C++ as a hardware design language, including an introduction to the basics of HLS using concepts familiar to RTL designers. Each chapter provides easy-to-understand C++ examples, along with hardware and timing diagrams where appropriate. The book progresses from simple concepts such as sequential logic design to more complicated topics such as memory architecture and hierarchical sub-system design. Later chapters bring together many of the earlier HLS design concepts through their application in simplified design examples. These examples illustrate the fundamental principles behind C++ hardware design, which will translate to much larger designs. Although this book focuses primarily on C and C++ to present the basics of C++ synthesis, all of the concepts are equally applicable to SystemC when describing the core algorithmic part of a design. On completion of this book, readers should be well on their way to becoming experts in high-level synthesis.
Design for Hackers
Title | Design for Hackers PDF eBook |
Author | David Kadavy |
Publisher | John Wiley & Sons |
Pages | 359 |
Release | 2011-08-08 |
Genre | Computers |
ISBN | 1119999014 |
Discover the techniques behind beautiful design by deconstructing designs to understand them The term 'hacker' has been redefined to consist of anyone who has an insatiable curiosity as to how things work—and how they can try to make them better. This book is aimed at hackers of all skill levels and explains the classical principles and techniques behind beautiful designs by deconstructing those designs in order to understand what makes them so remarkable. Author and designer David Kadavy provides you with the framework for understanding good design and places a special emphasis on interactive mediums. You'll explore color theory, the role of proportion and geometry in design, and the relationship between medium and form. Packed with unique reverse engineering design examples, this book inspires and encourages you to discover and create new beauty in a variety of formats. Breaks down and studies the classical principles and techniques behind the creation of beautiful design Illustrates cultural and contextual considerations in communicating to a specific audience Discusses why design is important, the purpose of design, the various constraints of design, and how today's fonts are designed with the screen in mind Dissects the elements of color, size, scale, proportion, medium, and form Features a unique range of examples, including the graffiti in the ancient city of Pompeii, the lack of the color black in Monet's art, the style and sleekness of the iPhone, and more By the end of this book, you'll be able to apply the featured design principles to your own web designs, mobile apps, or other digital work.
Mouldings in Practice
Title | Mouldings in Practice PDF eBook |
Author | Matthew Sheldon Bickford |
Publisher | |
Pages | 254 |
Release | 2012-08-04 |
Genre | Decoration and ornament, Architectural |
ISBN | 9780985077716 |
A guide to making furniture mouldings using traditional moulding planes.
Embedded Systems Design with Platform FPGAs
Title | Embedded Systems Design with Platform FPGAs PDF eBook |
Author | Ronald Sass |
Publisher | Morgan Kaufmann |
Pages | 409 |
Release | 2010-09-10 |
Genre | Computers |
ISBN | 0080921787 |
Embedded Systems Design with Platform FPGAs introduces professional engineers and students alike to system development using Platform FPGAs. The focus is on embedded systems but it also serves as a general guide to building custom computing systems. The text describes the fundamental technology in terms of hardware, software, and a set of principles to guide the development of Platform FPGA systems. The goal is to show how to systematically and creatively apply these principles to the construction of application-specific embedded system architectures. There is a strong focus on using free and open source software to increase productivity. Each chapter is organized into two parts. The white pages describe concepts, principles, and general knowledge. The gray pages provide a technical rendition of the main issues of the chapter and show the concepts applied in practice. This includes step-by-step details for a specific development board and tool chain so that the reader can carry out the same steps on their own. Rather than try to demonstrate the concepts on a broad set of tools and boards, the text uses a single set of tools (Xilinx Platform Studio, Linux, and GNU) throughout and uses a single developer board (Xilinx ML-510) for the examples. - Explains how to use the Platform FPGA to meet complex design requirements and improve product performance - Presents both fundamental concepts together with pragmatic, step-by-step instructions for building a system on a Platform FPGA - Includes detailed case studies, extended real-world examples, and lab exercises
Rendering with Markers
Title | Rendering with Markers PDF eBook |
Author | Ronald B. Kemnitzer |
Publisher | |
Pages | 160 |
Release | 1983 |
Genre | Architectural rendering |
ISBN |
"Here is chapter by chapter coverage of virtually everything one needs to know about markers - about techniques for creating visual illusion; selecting materials; establishing the appropriate view of an object and creating a line drawing; about marker application; defining forms; masking, blending and editing; about simulation of materials as diverse as glass and vegetation; and about creating backgrounds and special effects." -back cover.
Principles of Asynchronous Circuit Design
Title | Principles of Asynchronous Circuit Design PDF eBook |
Author | Jens Sparsø |
Publisher | Springer Science & Business Media |
Pages | 348 |
Release | 2013-04-17 |
Genre | Technology & Engineering |
ISBN | 1475733852 |
Principles of Asynchronous Circuit Design - A Systems Perspective addresses the need for an introductory text on asynchronous circuit design. Part I is an 8-chapter tutorial which addresses the most important issues for the beginner, including how to think about asynchronous systems. Part II is a 4-chapter introduction to Balsa, a freely-available synthesis system for asynchronous circuits which will enable the reader to get hands-on experience of designing high-level asynchronous systems. Part III offers a number of examples of state-of-the-art asynchronous systems to illustrate what can be built using asynchronous techniques. The examples range from a complete commercial smart card chip to complex microprocessors. The objective in writing this book has been to enable industrial designers with a background in conventional (clocked) design to be able to understand asynchronous design sufficiently to assess what it has to offer and whether it might be advantageous in their next design task.