Design Theory and Computer Science

Design Theory and Computer Science
Title Design Theory and Computer Science PDF eBook
Author Subrata Dasgupta
Publisher Cambridge University Press
Pages 450
Release 1991-05-16
Genre Computers
ISBN 0521390214

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The author examines logic and methodology of design from the perspective of computer science. Computers provide the context for this examination both by discussion of the design process for hardware and software systems and by consideration of the role of computers in design in general. The central question posed by the author is whether or not we can construct a theory of design.

Basic Category Theory for Computer Scientists

Basic Category Theory for Computer Scientists
Title Basic Category Theory for Computer Scientists PDF eBook
Author Benjamin C. Pierce
Publisher MIT Press
Pages 117
Release 1991-08-07
Genre Computers
ISBN 0262326450

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Basic Category Theory for Computer Scientists provides a straightforward presentation of the basic constructions and terminology of category theory, including limits, functors, natural transformations, adjoints, and cartesian closed categories. Category theory is a branch of pure mathematics that is becoming an increasingly important tool in theoretical computer science, especially in programming language semantics, domain theory, and concurrency, where it is already a standard language of discourse. Assuming a minimum of mathematical preparation, Basic Category Theory for Computer Scientists provides a straightforward presentation of the basic constructions and terminology of category theory, including limits, functors, natural transformations, adjoints, and cartesian closed categories. Four case studies illustrate applications of category theory to programming language design, semantics, and the solution of recursive domain equations. A brief literature survey offers suggestions for further study in more advanced texts. Contents Tutorial • Applications • Further Reading

Performance Modeling and Design of Computer Systems

Performance Modeling and Design of Computer Systems
Title Performance Modeling and Design of Computer Systems PDF eBook
Author Mor Harchol-Balter
Publisher Cambridge University Press
Pages 573
Release 2013-02-18
Genre Computers
ISBN 1107027500

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Written with computer scientists and engineers in mind, this book brings queueing theory decisively back to computer science.

Theoretical Aspects of Object-oriented Programming

Theoretical Aspects of Object-oriented Programming
Title Theoretical Aspects of Object-oriented Programming PDF eBook
Author Carl A. Gunter
Publisher MIT Press
Pages 568
Release 1994
Genre Computers
ISBN 9780262071550

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Although the theory of object-oriented programming languages is far from complete, this book brings together the most important contributions to its development to date, focusing in particular on how advances in type systems and semantic models can contribute to new language designs.The fifteen chapters are divided into five parts: Objects and Subtypes, Type Inference, Coherence, Record Calculi, and Inheritance. The chapters are organized approximately in order of increasing complexity of the programming language constructs they consider - beginning with variations on Pascal- and Algol-like languages, developing the theory of illustrative record object models, and concluding with research directions for building a more comprehensive theory of object-oriented programming languages.Part I discusses the similarities and differences between "objects" and algebraic-style abstract data types, and the fundamental concept of a subtype. Parts II-IV are concerned with the "record model" of object-oriented languages. Specifically, these chapters discuss static and dynamic semantics of languages with simple object models that include a type or class hierarchy but do not explicitly provide what is often called dynamic binding. Part V considers extensions and modifications to record object models, moving closer to the full complexity of practical object-oriented languages.Carl A. Gunter is Professor in the Department of Computer and Information Science at the University of Pennsylvania. John C. Mitchell is Professor in the Department of Computer Science at Stanford University.

Design Theory and Methods using CAD/CAE

Design Theory and Methods using CAD/CAE
Title Design Theory and Methods using CAD/CAE PDF eBook
Author Kuang-Hua Chang
Publisher Academic Press
Pages 517
Release 2014-10-11
Genre Computers
ISBN 0123985161

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The fourth book of a four-part series, Design Theory and Methods using CAD/CAE integrates discussion of modern engineering design principles, advanced design tools, and industrial design practices throughout the design process. This is the first book to integrate discussion of computer design tools throughout the design process. Through this book series, the reader will: - Understand basic design principles and all digital modern engineering design paradigms - Understand CAD/CAE/CAM tools available for various design related tasks - Understand how to put an integrated system together to conduct All Digital Design (ADD) product design using the paradigms and tools - Understand industrial practices in employing ADD virtual engineering design and tools for product development - The first book to integrate discussion of computer design tools throughout the design process - Demonstrates how to define a meaningful design problem and conduct systematic design using computer-based tools that will lead to a better, improved design - Fosters confidence and competency to compete in industry, especially in high-tech companies and design departments

Applications of Optimal Control Theory to Computer Controller Design

Applications of Optimal Control Theory to Computer Controller Design
Title Applications of Optimal Control Theory to Computer Controller Design PDF eBook
Author William S. Widnall
Publisher MIT Press (MA)
Pages 232
Release 1968
Genre Computers
ISBN

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How to Design Programs, second edition

How to Design Programs, second edition
Title How to Design Programs, second edition PDF eBook
Author Matthias Felleisen
Publisher MIT Press
Pages 793
Release 2018-05-25
Genre Computers
ISBN 0262344122

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A completely revised edition, offering new design recipes for interactive programs and support for images as plain values, testing, event-driven programming, and even distributed programming. This introduction to programming places computer science at the core of a liberal arts education. Unlike other introductory books, it focuses on the program design process, presenting program design guidelines that show the reader how to analyze a problem statement, how to formulate concise goals, how to make up examples, how to develop an outline of the solution, how to finish the program, and how to test it. Because learning to design programs is about the study of principles and the acquisition of transferable skills, the text does not use an off-the-shelf industrial language but presents a tailor-made teaching language. For the same reason, it offers DrRacket, a programming environment for novices that supports playful, feedback-oriented learning. The environment grows with readers as they master the material in the book until it supports a full-fledged language for the whole spectrum of programming tasks. This second edition has been completely revised. While the book continues to teach a systematic approach to program design, the second edition introduces different design recipes for interactive programs with graphical interfaces and batch programs. It also enriches its design recipes for functions with numerous new hints. Finally, the teaching languages and their IDE now come with support for images as plain values, testing, event-driven programming, and even distributed programming.