Change by Design

Change by Design
Title Change by Design PDF eBook
Author Tim Brown
Publisher Harper Collins
Pages 278
Release 2009-09-29
Genre Business & Economics
ISBN 0061937746

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In Change by Design, Tim Brown, CEO of IDEO, the celebrated innovation and design firm, shows how the techniques and strategies of design belong at every level of business. Change by Design is not a book by designers for designers; this is a book for creative leaders who seek to infuse design thinking into every level of an organization, product, or service to drive new alternatives for business and society.

Design for Change in Higher Education

Design for Change in Higher Education
Title Design for Change in Higher Education PDF eBook
Author Jeffrey T. Grabill
Publisher JHU Press
Pages 125
Release 2022-03-01
Genre Education
ISBN 1421443228

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It's time to design the next iteration of higher education. There is no question that higher education faces significant challenges. Most of today's universities aren't prepared to tackle issues like demographic change, the continued defunding of public education, cost pressures, and the opportunities and challenges of educational technologies. Then, of course, there is the shock of the COVID-19 pandemic, which will reverberate for years and may very well usher higher education into an era of significant structural change. Some critics argue that a premium should be placed on change functions—that is to say, on creativity, innovation, organizational learning, and change management. Yet few institutions of higher education have functions focused on thoughtful, iterative problem-solving and opportunity identification. The authors of Design for Change in Higher Education argue that we must imagine and actively make our way to new institutional forms. They assert that design—a practical art that is conceptually rich and visible in its concreteness—must become a core internal competency of the university. They propose one grounded in the practical experiences of a specific educational design organization: Michigan State University's Hub for Innovation in Learning and Technology, which all three authors have helped to run. The Hub was created to address issues of participation, impact, and scale in moving learning innovations from the individual to the collective and from the classroom to the institution. Framing each chapter around a case study of design practice in higher education, the book uses that case study as the foundation on which to build design theory for higher education. It is complemented by an online playbook featuring tactics that can be used and adapted by others interested in facilitating their own design work. Touching on learning experience design (LXD) as an increasingly critical practice, the authors also develop a constructivist view of designing conversations. A playbook that grounds theory in practice, Design for Change in Higher Education is aimed at faculty, staff, and students engaged in the important work of imagining new forms of education.

Design for Behaviour Change

Design for Behaviour Change
Title Design for Behaviour Change PDF eBook
Author Kristina Niedderer
Publisher Routledge
Pages 354
Release 2017-08-23
Genre Business & Economics
ISBN 1317152522

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Design impacts every part of our lives. The design of products and services influences the way we go about our daily activities and it is hard to imagine any activity in our daily lives that is not dependent on design in some capacity. Clothing, mobile phones, computers, cars, tools and kitchenware all enable and hold in place everyday practices. Despite design’s omnipresence, the understanding of how design may facilitate desirable behaviours is still fragmented, with limited frameworks and examples of how design can effect change in professional and public contexts. This text presents an overview of current approaches dedicated to understanding how design may be used intentionally to make changes to improve a range of problematic social and environmental issues. It offers a cross-disciplinary and cross-sectoral overview of different academic theories adopted and applied to design for behaviour change. The aim of the volume is twofold: firstly, to provide an overview of existing design models that integrate theories of change from differing scientific backgrounds; secondly, to offer an overview of application of key design for behaviour change approaches as used across case studies in different sectors, such as design for health and wellbeing, sustainability, safety, design against crime and social design. Design for Behaviour Change will appeal to designers, design students and practitioners of behavioural change.

Taking Design Thinking to School

Taking Design Thinking to School
Title Taking Design Thinking to School PDF eBook
Author Shelley Goldman
Publisher Taylor & Francis
Pages 257
Release 2016-12-01
Genre Education
ISBN 1317327594

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Design thinking is a method of problem-solving that relies on a complex set of skills, processes and mindsets that help people generate novel solutions to problems. Taking Design Thinking to School: How the Technology of Design Can Transform Teachers, Learners, and Classrooms uses an action-oriented approach to reframing K-12 teaching and learning, examining interventions that open up dialogue about when and where learning, growth, and empowerment can be triggered. While design thinking projects make engineering, design, and technology fluency more tangible and personal for a broad range of young learners, their embrace of ambiguity and failure as growth opportunities often clash with institutional values and structures. Through a series of in-depth case studies that honor and explore such tensions, the authors demonstrate that design thinking provides students with the agency and compassion that is necessary for doing creative and collaborative work, both in and out of the classroom. A vital resource for education researchers, practitioners, and policymakers, Taking Design Thinking to School brings together some of the most innovative work in design pedagogy.

Designing for Behavior Change

Designing for Behavior Change
Title Designing for Behavior Change PDF eBook
Author Stephen Wendel
Publisher "O'Reilly Media, Inc."
Pages 393
Release 2013-11-05
Genre Computers
ISBN 1449367984

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A new wave of products is helping people change their behavior and daily routines, whether it’s exercising more (Jawbone Up), taking control of their finances (HelloWallet), or organizing their email (Mailbox). This practical guide shows you how to design these types of products for users seeking to take action and achieve specific goals. Stephen Wendel, HelloWallet’s head researcher, takes you step-by-step through the process of applying behavioral economics and psychology to the practical problems of product design and development. Using a combination of lean and agile development methods, you’ll learn a simple iterative approach for identifying target users and behaviors, building the product, and gauging its effectiveness. Discover how to create easy-to-use products to help people make positive changes. Learn the three main strategies to help people change behavior Identify your target audience and the behaviors they seek to change Extract user stories and identify obstacles to behavior change Develop effective interface designs that are enjoyable to use Measure your product’s impact and learn ways to improve it Use practical examples from products like Nest, Fitbit, and Opower

Fashion & Sustainability

Fashion & Sustainability
Title Fashion & Sustainability PDF eBook
Author Kate Fletcher
Publisher Laurence King Publishing
Pages 192
Release 2012-04-09
Genre Design
ISBN 1780673620

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This book examines how sustainability has the potential to transform both the fashion system and the innovators who work within it. Sustainability is arguably the defining theme of the twenty-first century. The issues in fashion are broad-ranging and include labour abuses, toxic chemicals use and conspicuous consumption, giving rise to an undeniable tension between fashion and sustainability. The book is organized in three parts. The first part is concerned with transforming fashion products across the garment's lifecycle and includes innovation in materials, manufacture, distribution, use and re-use. The second part looks at ideas that are transforming the fashion system at root into something more sustainable, including new business models that reduce material throughput. The third section is concerned with transforming the role of fashion designers and looks to examples where the designer changes from a stylist or creator into a communicator, activist or facilitator.

Design in the Age of Change

Design in the Age of Change
Title Design in the Age of Change PDF eBook
Author Gjoko Muratovski
Publisher Intellect (UK)
Pages 208
Release 2022-03-18
Genre
ISBN 9781789385458

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How design can change the world. Change is the only constant. In 2020 the world experienced a global pandemic, social inequalities, climate change, racial injustices, riots and unrests, and rapid advances of new technologies. Although many fear change, it is the job of designers to create and thrive in such times. To document our present moment, Gjoko Muratovski invited ten highly influential design figures--including iconic design leaders such as Carole Bilson, Karim Rashid, Bruce Mau, Steven Heller, and Don Norman--to reflect on the current state of affairs. By looking to the past and reflecting on the present, these designers project very personal images of the future that they would like to see. The conversations are broad, covering topics as diverse as beauty, race, and gender to design activism and economic resilience.