Dark Age of Camelot

Dark Age of Camelot
Title Dark Age of Camelot PDF eBook
Author Rusel DeMaria
Publisher
Pages 308
Release 2003
Genre Games & Activities
ISBN 9780761544937

Download Dark Age of Camelot Book in PDF, Epub and Kindle

Hold Your Breath! -All that's new in "Trials of Atlantis" -Complete guide to all nine trials and artifact quests -Complete new quest listing with starting points -Master Levels and Abilities -Monster Tables and Item Lists -Maps of every zone -Formulas to craft the new Legendary Weapons

Dark Age of Camelot

Dark Age of Camelot
Title Dark Age of Camelot PDF eBook
Author Melissa Tyler
Publisher
Pages 412
Release 2002
Genre Games & Activities
ISBN 9780761539452

Download Dark Age of Camelot Book in PDF, Epub and Kindle

Hold Your Breath! -All that's new in "Trials of Atlantis -Complete guide to all nine trials and artifact quests -Complete new quest listing with starting points -Master Levels and Abilities -Monster Tables and Item Lists -Maps of every zone -Formulas to craft the new Legendary Weapons

Dark Age of Camelot

Dark Age of Camelot
Title Dark Age of Camelot PDF eBook
Author
Publisher
Pages 244
Release 2004
Genre Games & Activities
ISBN 9780761549499

Download Dark Age of Camelot Book in PDF, Epub and Kindle

A Guide to light your way - Full Color Maps of the Catacombs, PLUS every New Frontiers zone! - Designer and Player strategies for five new character Classes! - Complete stats for new monsters. - Key treasure and drop stats. - Getting the most out of player housing.

Dark Age of Camelot

Dark Age of Camelot
Title Dark Age of Camelot PDF eBook
Author Prima Temp Authors
Publisher Prima Games
Pages 284
Release 2002
Genre Games & Activities
ISBN 9780761540410

Download Dark Age of Camelot Book in PDF, Epub and Kindle

Your indispensable field-guide! • Two types of maps–terrain/landmark & monster/NPC! • Realm maps–the world at a glance • Region maps–all monsters and levels • City and town maps–merchant & NPCs • Dungeon maps–includes Darkness Falls • RVR maps–invader danger zones • Tips from Guest-Consultant Kirstena

Massively Multiplayer Games For Dummies

Massively Multiplayer Games For Dummies
Title Massively Multiplayer Games For Dummies PDF eBook
Author Scott Jennings
Publisher John Wiley & Sons
Pages 362
Release 2005-11-23
Genre Games & Activities
ISBN 0471793116

Download Massively Multiplayer Games For Dummies Book in PDF, Epub and Kindle

Intrigued by MMGs? Here's the place to start Compare games, create a character, choose a guild to join, and have some fun! So your friend keeps talking about playing this cool game with millions of people on the Internet, and you really want to join in? Great idea! This book will let you in on the lingo, provide a little background on MMGs, help you choose a character, and prepare you for a trip into the fantasy world. Discover how to * Choose a game you'll enjoy * Start developing a character * Survive player vs. player combat * Find useful gameplay guides * Slay more monsters * Team up with other players

The State of Play

The State of Play
Title The State of Play PDF eBook
Author Jack M. Balkin
Publisher NYU Press
Pages 313
Release 2006-11-01
Genre Law
ISBN 081479937X

Download The State of Play Book in PDF, Epub and Kindle

The State of Play presents an essential first step in understanding how new digital worlds will change the future of our universe. Millions of people around the world inhabit virtual words: multiplayer online games where characters live, love, buy, trade, cheat, steal, and have every possible kind of adventure. Far more complicated and sophisticated than early video games, people now spend countless hours in virtual universes like Second Life and Star Wars Galaxies not to shoot space invaders but to create new identities, fall in love, build cities, make rules, and break them. As digital worlds become increasingly powerful and lifelike, people will employ them for countless real-world purposes, including commerce, education, medicine, law enforcement, and military training. Inevitably, real-world law will regulate them. But should virtual worlds be fully integrated into our real-world legal system or should they be treated as separate jurisdictions with their own forms of dispute resolution? What rules should govern virtual communities? Should the law step in to protect property rights when virtual items are destroyed or stolen? These questions, and many more, are considered in The State of Play, where legal experts, game designers, and policymakers explore the boundaries of free speech, intellectual property, and creativity in virtual worlds. The essays explore both the emergence of law in multiplayer online games and how we can use virtual worlds to study real-world social interactions and test real-world laws. Contributors include: Jack M. Balkin, Richard A. Bartle, Yochai Benkler, Caroline Bradley, Edward Castronova, Susan P. Crawford, Julian Dibbell, A. Michael Froomkin, James Grimmelmann, David R. Johnson, Dan Hunter, Raph Koster, F. Gregory Lastowka, Beth Simone Noveck, Cory Ondrejka, Tracy Spaight, and Tal Zarsky.

Postmortems from Game Developer

Postmortems from Game Developer
Title Postmortems from Game Developer PDF eBook
Author Austin Grossman
Publisher Taylor & Francis
Pages 354
Release 2013-04-02
Genre Computers
ISBN 1136064613

Download Postmortems from Game Developer Book in PDF, Epub and Kindle

The popular Postmortem column in Game Developer magazine features firsthand accounts of how some of the most important and successful games of recent years have been made. This book offers the opportunity to harvest this expertise with one volume. The editor has organized the articles by theme and added previously unpublished analysis to reveal successful management techniques. Readers learn how superstars of the game industry like Peter Molyneux and Warren Spector have dealt with the development challenges such as managing complexity, software and game design issues, schedule challenges, and changing staff needs.