Creature Codex

Creature Codex
Title Creature Codex PDF eBook
Author Wolfgang Baur
Publisher
Pages 0
Release 2018-10-02
Genre Games & Activities
ISBN 9781936781928

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"Compatible with the fifth edition of the world's first roleplaying game!"--Back cover.

Tome of Beasts

Tome of Beasts
Title Tome of Beasts PDF eBook
Author Wolfgang Baur
Publisher
Pages 0
Release 2016-11-08
Genre Games & Activities
ISBN 9781936781560

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"Whether you need dungeon vermin or a world-shaking personification of evil, the Tome of beasts has it. Here are more than 400 new foes for your 5th edition game--everything from tiny drakes and peculiar spiders, to demon lords and ancient dragons."--Back cover.

Creature Codex Lairs for 5th Edition

Creature Codex Lairs for 5th Edition
Title Creature Codex Lairs for 5th Edition PDF eBook
Author Shawn Merwin
Publisher Lairs
Pages 46
Release 2018-08-27
Genre Games & Activities
ISBN 9781936781980

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Take the Fight to Foul Creatures in Forests, Fields & Dungeons! Creature Codex Lairs for 5th Edition brings you 9 great monster lairs for the world's first roleplaying game! Each of these exciting and unusual battlegrounds comes with a complete short adventure, including a hook, terrain map, area hazards, tactics, and treasures. Stage your 5th Edition fights in unforgettable one-shot adventures including: Lair of the Fire Cult, Level 1 A Rat Among Us, Part 1, Level 3 A Rat Among Us, Part 2, Level 3 Caverns of the Howling Moon, Level 4 Paying the Shadow Toll, LEvel 4 Swept Away, Level 6 Ice Maiden's Kiss, Level 7 King of Ill Fortune, Level 8 Trollkin Hunt, Level 10 Designed by RPG veteran Shawn Merwin, the Creature Codex Lairs add an aura of danger and wild adventure to your game! Creature Codex Lairs uses standard monsters as well as surprising new creatures from the Creature Codex and the Tome of Beasts. Both monster books are required for maximum playability. Also Available: To expand your battlefield further, pick up high-resolution battle maps with two PDF files for each lair, available now at KoboldPress.com/kpstore (a printed DM's Version of each map is already included here). Each digital battle map comes with and without a grid, so you can use it with a projector or a virtual tabletop (VTT) such as Roll20 or Fantasy Grounds!

Creature Codex Pocket Edition

Creature Codex Pocket Edition
Title Creature Codex Pocket Edition PDF eBook
Author Wolfgang Baur
Publisher
Pages 0
Release 2020-09-08
Genre Games & Activities
ISBN 9781936781355

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Whether you need scuttling dungeon denizens, alien horrors, or sentient avatars of the World Tree, the Creature Codex Pocket Edition has you covered! Nearly 400 new foes for your 5th Edition game--everything from acid ants and grave behemoths to void giants and zombie lords. All in a convenient, portable size! Creature Codex Pocket Edition includes: * A dozen new demons and five new angels * Wasteland dragons and dinosaurs * All-new golems, including the altar flame golem, doom golem, and keg golem * Elemental lords and animal lords to challenge powerful parties * Chieftains and other leaders for ratfolk, centaurs, goblins, trollkin, and more * New undead, including a hierophant lich to menace lower-level characters ...and much more! Use them in your favorite published setting, or populate the dungeons in a world of your own creation. Pick up Creature Codex and surprise your players with monsters they won't be expecting! Compatible with the 5th edition of the world's first roleplaying game!

The Element Encyclopedia of Magical Creatures: The Ultimate A–Z of Fantastic Beings from Myth and Magic

The Element Encyclopedia of Magical Creatures: The Ultimate A–Z of Fantastic Beings from Myth and Magic
Title The Element Encyclopedia of Magical Creatures: The Ultimate A–Z of Fantastic Beings from Myth and Magic PDF eBook
Author John Matthews
Publisher HarperCollins UK
Pages 62
Release 2010-02-25
Genre Self-Help
ISBN 0007365055

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From unicorns and trolls to werewolves and griffins, this comprehensive guide is the key to discovering every magical creature from myth, folklore and legend around the world.

Furies of Calderon

Furies of Calderon
Title Furies of Calderon PDF eBook
Author Jim Butcher
Publisher Penguin
Pages 516
Release 2005-06-28
Genre Fiction
ISBN 9780441012688

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In this extraordinary fantasy epic, the #1 New York Times bestselling author of the Dresden Files leads readers into a world where the fate of the realm rests on the shoulders of a boy with no power to call his own... For a thousand years, the people of Alera have united against the aggressive and threatening races that inhabit the world, using their unique bond with the furies—elementals of earth, air, fire, water, wood, and metal. But in the remote Calderon Valley, the boy Tavi struggles with his lack of furycrafting. At fifteen, he has no wind fury to help him fly, no fire fury to light his lamps. Yet as the Alerans’ most savage enemy—the Marat horde—return to the Valley, Tavi’s courage and resourcefulness will be a power greater than any fury, one that could turn the tides of war...

Empire of Imagination

Empire of Imagination
Title Empire of Imagination PDF eBook
Author Michael Witwer
Publisher Bloomsbury Publishing USA
Pages 337
Release 2015-10-06
Genre Biography & Autobiography
ISBN 1632862794

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The life story of Gary Gygax, godfather of all fantasy adventure games, has been told only in bits and pieces. Michael Witwer has written a dynamic, dramatized biography of Gygax from his childhood in Lake Geneva, Wisconsin to his untimely death in 2008. Gygax's magnum opus, Dungeons & Dragons, would explode in popularity throughout the 1970s and '80s and irreversibly alter the world of gaming. D&D is the best-known, best-selling role-playing game of all time, and it boasts an elite class of alumni--Stephen Colbert, Robin Williams, and Junot Diaz all have spoken openly about their experience with the game as teenagers, and some credit it as the workshop where their nascent imaginations were fostered. Gygax's involvement in the industry lasted long after his dramatic and involuntary departure from D&D's parent company, TSR, and his footprint can be seen in the genre he is largely responsible for creating. But as Witwer shows, perhaps the most compelling facet of his life and work was his unwavering commitment to the power of creativity in the face of myriad sources of adversity, whether cultural, economic, or personal. Through his creation of the role-playing genre, Gygax gave two generations of gamers the tools to invent characters and entire worlds in their minds. Told in narrative-driven and dramatic fashion, Witwer has written an engaging chronicle of the life and legacy of this emperor of the imagination.