Creating the Computer
Title | Creating the Computer PDF eBook |
Author | Kenneth Flamm |
Publisher | Brookings Institution Press |
Pages | 306 |
Release | 2010-12-01 |
Genre | Business & Economics |
ISBN | 9780815707219 |
The development of the first electronic digital computers in the 1940s signaled the beginning of a new and distinctive type of industry—an industry marked by competition through innovation, and by the large percentage of revenues spent on research and development. Written as a companion volume to Targeting the Computer: Government Support and International Competition, this comprehensive volume provides a new understanding to the complex forces that have shaped the computer industry during the past four decades. Kenneth Flamm identifies the origins of technologies important to the creation of computers and traces the roots of individual technologies to the specific research groups and programs responsible for major advances. He evaluates the impact of these innovations on industrial competition and argues that the emergence of specialization and product differentiation in the 1950s and the compatibility and standards in the mid-1960s were key factors defining this competition. Flamm also identifies the various market strategies adopted in later decades to challenge an industry leader, strategies linked to the entry and exit of individual firms. In addition to the effects of technology and internal industry developments, international competition and national policies on technology, trade, and investment shaped the evolution of this new industry. Flamm documents the role of government support for technology in the United States, Western Europe, and Japan and describes the critical technological and economic links between national and international markets. Finally, he links these strategies, technological trends, and national policies to one another and shows how they continue to influence current developments in the computer industry.
Build Your Own Computer
Title | Build Your Own Computer PDF eBook |
Author | Richard Whipple |
Publisher | |
Pages | 220 |
Release | 2019-06-03 |
Genre | |
ISBN | 9781071252291 |
In this book, I begin with first principles (AND, OR, and NOT logic) and carry out a basic computer design finishing with a working computer using a Field Programmable Gate Array. A knowledge of computer science or electronics is not needed to follow along. Each step will rely on supplied information and simple reasoning. Whether novice or computer professional, knowing how a computer works allows you to take full advantage of its capabilities.
Creating Adventure Games on Your Computer
Title | Creating Adventure Games on Your Computer PDF eBook |
Author | Tim Hartnell |
Publisher | |
Pages | 212 |
Release | 1984 |
Genre | Games & Activities |
ISBN | 9780345318831 |
Create Computer Games
Title | Create Computer Games PDF eBook |
Author | Patrick McCabe |
Publisher | John Wiley & Sons |
Pages | 260 |
Release | 2017-11-30 |
Genre | Juvenile Nonfiction |
ISBN | 111940424X |
PUT DOWN YOUR CONTROLLER Why just play videogames when you can build your own game? Follow the steps in this book to learn a little about code, build a few graphics, and piece together a real game you can share with your friends. Who knows? What you learn here could help you become the next rock-star video- game designer. So set your controller aside and get ready to create! Decipher the code build some basic knowledge of how computer code drives videogames Get animated create simple graphics and learn how to put them in motion Update a classic put your knowledge together to put your modern twist on a classic game
Design, Animate, and Create with Computer Graphics
Title | Design, Animate, and Create with Computer Graphics PDF eBook |
Author | Max Wainewright |
Publisher | |
Pages | 42 |
Release | 2017-08 |
Genre | Juvenile Nonfiction |
ISBN | 168297166X |
This resource offers more than 20 amazing projects to design, animate, and create digitally, from birthday cards to 3D cities and more. With five chapters covering bitmap painting, vector graphics, photo-editing, animations, and 3D drawing, you will be a super-designer by the end of the book!
Create Computer Games with Scratch
Title | Create Computer Games with Scratch PDF eBook |
Author | Kevin Wood |
Publisher | Lerner Classroom |
Pages | 36 |
Release | 2018 |
Genre | Juvenile Nonfiction |
ISBN | 1541525140 |
Build your Scratch skills by learning how to create action-packed computer games! Try ready-made blocks of code to produce simple projects and use them as inspiration and models for your own ideas.
The Lawyer's Guide to Creating Persuasive Computer Presentations
Title | The Lawyer's Guide to Creating Persuasive Computer Presentations PDF eBook |
Author | Ann E. Brenden |
Publisher | American Bar Association |
Pages | 292 |
Release | 2005 |
Genre | Law |
ISBN | 9781590314241 |
This book explains the advantages of computer presentation resources, how to use them effectively in and out of the courtroom, and the legal issues involved in their use. Includes a CD-ROM with sample Microsoft( PowerPoint presentations.