Concepts in Computing
Title | Concepts in Computing PDF eBook |
Author | Kenneth E. Hoganson |
Publisher | Jones & Bartlett Learning |
Pages | 292 |
Release | 2008 |
Genre | Computers |
ISBN | 9780763742959 |
Concepts in Computing provides a clear, concise introduction to the fundamentals of computer science. The author generates excitement, curiosity, and enthusiasm in students and leaves them with a desire to learn more about the fascinating world of computing. The text identifies the important relationship between computing and the disciplines of engineering and mathematics. It focuses on the three important areas of Software/Programming/Design, Computer Systems/Architecture, and Theoretical Foundations. It is clear that students learn faster, and retain and integrate knowledge more efficiently, if they see how each subject area connects with, and is interdependent upon others. Concepts in Computing sets a solid foundation for introductory students and is a useful companion to those entering introductory programming courses.
COMPUTER Concepts
Title | COMPUTER Concepts PDF eBook |
Author | Densie Seguin |
Publisher | |
Pages | 0 |
Release | 2013-01-30 |
Genre | Computers |
ISBN | 9780763851811 |
With this text students will learn the computer skills they need to succeed in their academic and professional lives. The text provides comprehensive coverage of computer concepts - including hardware, software, the Internet, social media, security, and ethics. Challenging end-of-chapter exercises move students from simple recall to advanced thinking and analysis of IT issues.
Fundamental Concepts in Computer Science
Title | Fundamental Concepts in Computer Science PDF eBook |
Author | Erol Gelenbe |
Publisher | Imperial College Press |
Pages | 172 |
Release | 2009 |
Genre | Computers |
ISBN | 184816291X |
This book presents fundamental contributions to computer science as written and recounted by those who made the contributions themselves. As such, it is a highly original approach to a OC living historyOCO of the field of computer science. The scope of the book is broad in that it covers all aspects of computer science, going from the theory of computation, the theory of programming, and the theory of computer system performance, all the way to computer hardware and to major numerical applications of computers.
Cloud Computing
Title | Cloud Computing PDF eBook |
Author | Thomas Erl |
Publisher | Pearson Education |
Pages | 533 |
Release | 2013 |
Genre | Business & Economics |
ISBN | 0133387526 |
This book describes cloud computing as a service that is "highly scalable" and operates in "a resilient environment". The authors emphasize architectural layers and models - but also business and security factors.
Fundamentals of Natural Computing
Title | Fundamentals of Natural Computing PDF eBook |
Author | Leandro Nunes de Castro |
Publisher | CRC Press |
Pages | 674 |
Release | 2006-06-02 |
Genre | Computers |
ISBN | 1420011448 |
Natural computing brings together nature and computing to develop new computational tools for problem solving; to synthesize natural patterns and behaviors in computers; and to potentially design novel types of computers. Fundamentals of Natural Computing: Basic Concepts, Algorithms, and Applications presents a wide-ranging survey of novel techniqu
Introduction to Visual Computing
Title | Introduction to Visual Computing PDF eBook |
Author | Aditi Majumder |
Publisher | CRC Press |
Pages | 376 |
Release | 2018-01-31 |
Genre | Computers |
ISBN | 1482244926 |
Introduction to Visual Computing: Core Concepts in Computer Vision, Graphics, and Image Processing covers the fundamental concepts of visual computing. Whereas past books have treated these concepts within the context of specific fields such as computer graphics, computer vision or image processing, this book offers a unified view of these core concepts, thereby providing a unified treatment of computational and mathematical methods for creating, capturing, analyzing and manipulating visual data (e.g. 2D images, 3D models). Fundamentals covered in the book include convolution, Fourier transform, filters, geometric transformations, epipolar geometry, 3D reconstruction, color and the image synthesis pipeline. The book is organized in four parts. The first part provides an exposure to different kinds of visual data (e.g. 2D images, videos and 3D geometry) and the core mathematical techniques that are required for their processing (e.g. interpolation and linear regression.) The second part of the book on Image Based Visual Computing deals with several fundamental techniques to process 2D images (e.g. convolution, spectral analysis and feature detection) and corresponds to the low level retinal image processing that happens in the eye in the human visual system pathway. The next part of the book on Geometric Visual Computing deals with the fundamental techniques used to combine the geometric information from multiple eyes creating a 3D interpretation of the object and world around us (e.g. transformations, projective and epipolar geometry, and 3D reconstruction). This corresponds to the higher level processing that happens in the brain combining information from both the eyes thereby helping us to navigate through the 3D world around us. The last two parts of the book cover Radiometric Visual Computing and Visual Content Synthesis. These parts focus on the fundamental techniques for processing information arising from the interaction of light with objects around us, as well as the fundamentals of creating virtual computer generated worlds that mimic all the processing presented in the prior sections. The book is written for a 16 week long semester course and can be used for both undergraduate and graduate teaching, as well as a reference for professionals.
Basic Computing Concepts
Title | Basic Computing Concepts PDF eBook |
Author | Lilian Ukadike |
Publisher | Tate Publishing & Enterprises |
Pages | 0 |
Release | 2014 |
Genre | Computer science |
ISBN | 9781627461535 |
Makes Learning to use the Computer as Easy as ABC with: User Friendly Content. Materials are presented in simple English that a beginner in computer technology can easily understand. Easy-to-follow step-by-step format to performing basic computer tasks. Helps students build a strong foundation in developmental technology. Detailed Graphic Illustrations. Graphics are labeled with sufficient details that allow students to quickly grasp the subject matter. Graphic labels contain interactive instructions to facilitate hands on practice on the computer. End of Chapter Questions. Varieties of multiple choice questions, true/false, matching, and short answer questions assess students, understanding of chapter materials. The questions help students to master basic computer concepts and are able to identify key terms within each chapter. Answer key to end of chapter questions. Appendix. Contains a list of shortcut keys on how to quickly perform basic computer tasks. Also serves as a quick reference guide for program commands. Glossary. Provides a detailed list of all key terms covered in the book complete with definitions. Serves as a quick reference to basic computer term and definitions.