Computers and Exploratory Learning
Title | Computers and Exploratory Learning PDF eBook |
Author | Andrea A. DiSessa |
Publisher | Springer Science & Business Media |
Pages | 484 |
Release | 2012-12-06 |
Genre | Education |
ISBN | 3642577997 |
Computers are playing a fundamental role in enhancing exploratory learning techniques in education. This volume in the NATO Special Programme on Advanced Educational Technology covers the state of the art in the design and use of computer systems for exploratory learning. Contributed chapters treat principles, theory, practice, and examples of some of the best contemporary computer-based learning environments: Logo, Boxer, Microworlds, Cabri-Géomètre, Star Logo, Table Top, Geomland, spreadsheets, Function Machines, and others. Emphasis is on mathematics and science education. Synthetic chapters provide an overview of the current scene in computers and exploratory learning, and analyses from the perspectives of epistemology, learning, and socio-cultural studies.
Learning with Computers
Title | Learning with Computers PDF eBook |
Author | Paul Light |
Publisher | Routledge |
Pages | 232 |
Release | 2002-09-11 |
Genre | Psychology |
ISBN | 1134764715 |
Contrary to the belief that computers isolate users, Karen Littleton and Paul Light demonstrate that learning with computers is often a collaborative and social activity. Learning with Computers brings together a significant body of research that shows how working with others at the computer can be beneficial to learners of all ages, from the early school years to the highest levels of education. It also investigates factors such as gender that explain why some interactions are not as productive as others.
Exploratory Learning with a Computer Simulation
Title | Exploratory Learning with a Computer Simulation PDF eBook |
Author | Melanie Kiok Hua Njoo |
Publisher | |
Pages | 158 |
Release | 1994 |
Genre | Computer-assisted instruction |
ISBN | 9789038602332 |
Mindstorms
Title | Mindstorms PDF eBook |
Author | Seymour A Papert |
Publisher | Basic Books |
Pages | 256 |
Release | 2020-10-06 |
Genre | Education |
ISBN | 154167510X |
In this revolutionary book, a renowned computer scientist explains the importance of teaching children the basics of computing and how it can prepare them to succeed in the ever-evolving tech world. Computers have completely changed the way we teach children. We have Mindstorms to thank for that. In this book, pioneering computer scientist Seymour Papert uses the invention of LOGO, the first child-friendly programming language, to make the case for the value of teaching children with computers. Papert argues that children are more than capable of mastering computers, and that teaching computational processes like de-bugging in the classroom can change the way we learn everything else. He also shows that schools saturated with technology can actually improve socialization and interaction among students and between students and teachers. Technology changes every day, but the basic ways that computers can help us learn remain. For thousands of teachers and parents who have sought creative ways to help children learn with computers, Mindstorms is their bible.
Computer-Based Learning Environments and Problem Solving
Title | Computer-Based Learning Environments and Problem Solving PDF eBook |
Author | Erik De Corte |
Publisher | Springer Science & Business Media |
Pages | 492 |
Release | 2013-06-29 |
Genre | Psychology |
ISBN | 3642772285 |
Most would agree that the acquisition of problem-solving ability is a primary goal of education. The emergence of the new information technologiesin the last ten years has raised high expectations with respect to the possibilities of the computer as an instructional tool for enhancing students' problem-solving skills. This volume is the first to assemble, review, and discuss the theoretical, methodological, and developmental knowledge relating to this topical issue in a multidisciplinary confrontation of highly recommended experts in cognitive science, computer science, educational technology, and instructional psychology. Contributors describe the most recent results and the most advanced methodological approaches relating to the application of the computer for encouraging knowledge construction, stimulating higher-order thinking and problem solving, and creating powerfullearning environments for pursuing those objectives. The computer applications relate to a variety of content domains and age levels.
Exploratory Programming for the Arts and Humanities
Title | Exploratory Programming for the Arts and Humanities PDF eBook |
Author | Nick Montfort |
Publisher | MIT Press |
Pages | 329 |
Release | 2016-04-08 |
Genre | Computers |
ISBN | 0262034204 |
A book for anyone who wants to learn programming to explore and create, with exercises and projects to help the reader learn by doing. This book introduces programming to readers with a background in the arts and humanities; there are no prerequisites, and no knowledge of computation is assumed. In it, Nick Montfort reveals programming to be not merely a technical exercise within given constraints but a tool for sketching, brainstorming, and inquiring about important topics. He emphasizes programming's exploratory potential—its facility to create new kinds of artworks and to probe data for new ideas. The book is designed to be read alongside the computer, allowing readers to program while making their way through the chapters. It offers practical exercises in writing and modifying code, beginning on a small scale and increasing in substance. In some cases, a specification is given for a program, but the core activities are a series of “free projects,” intentionally underspecified exercises that leave room for readers to determine their own direction and write different sorts of programs. Throughout the book, Montfort also considers how computation and programming are culturally situated—how programming relates to the methods and questions of the arts and humanities. The book uses Python and Processing, both of which are free software, as the primary programming languages.
Issues in Exploratory Learning from Computer-based Systems
Title | Issues in Exploratory Learning from Computer-based Systems PDF eBook |
Author | Richard Cox |
Publisher | |
Pages | |
Release | 1992 |
Genre | Bionics |
ISBN |