Computer Chess Compendium

Computer Chess Compendium
Title Computer Chess Compendium PDF eBook
Author D. LEVY
Publisher Springer Science & Business Media
Pages 449
Release 2013-06-29
Genre Computers
ISBN 147571968X

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For many years I have been interested in computer chess and have collected almost every learned paper and article on the subject that I could find. My files are now quite large, and a considerable amount of time, effort and expense has been required to build up this collection. I have often thought how difficult it must be for many computer chess enthusiasts to acquire copies of articles that they see referenced in some other work. Unless one has access to a good reference library, the task is almost impossible. I therefore decided to try to make available, in one volume, as many as possible of the most interesting and important articles and papers ever written on the subject. Such a selection is naturally somewhat subjective, and I hope that I will not offend authors whose works have been excluded. In particular I have decided to exclude any material which has appeared in the Journal of the International Computer Chess Association (ICCA), or in its precursor, the ICCA Newsletter. The reason is simply that the ICCA itself is in the process of compiling a compendium containing the most important material published in those sources. For further information on ICCA membership and publications the reader is invited to contact: Professor H. 1. van den Herik, or Dr Jonathan Schaeffer University of Limburg, Computing Science Dcpaitment, Department of Computer Science University of Alberta, 6200 MD Maastricht Edmonton Netherlands Alberta, Canada T6G 2HI.

How Computers Play Chess

How Computers Play Chess
Title How Computers Play Chess PDF eBook
Author David N. L. Levy
Publisher
Pages 260
Release 2009-03
Genre Chess
ISBN 9784871878012

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It now appears possible - even likely - that within a few decades and within certain specialized domains, the computer will be more intelligent than we ourselves. What was unimaginable a few years ago is happening today with alarming rapidity. A small piece of silicon, no larger than a thumbnail, can exhibit more "intelligence" than the best human brains. This book attempts to satisfy two different goals. It presents a comprehensive history of computer chess along with many rare examples of the play of early programs. These examples contain both amazing strokes of brilliance and inexplicable catastrophes; they will give the reader a dear perspective of the pioneer days of computer chess. In contrast, contemporary programs are capable of defeating International Grandmasters; the text contains several recent examples including a remarkable victory over former World Champion Anatoly Karpov. The remainder of the book is devoted to an explanation of how the various parts of a chess program are designed and how they function. Readers who have no knowledge of computers will gain insight into how they "think." Readers who own a personal computer and who want to write their own chess programs will find sufficient information in this book to enable them to make a good start.

Chess and Computers

Chess and Computers
Title Chess and Computers PDF eBook
Author David N. L. Levy
Publisher Computer Science Press, Incorporated
Pages 160
Release 1976
Genre Games & Activities
ISBN

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Computer Chess Compendium

Computer Chess Compendium
Title Computer Chess Compendium PDF eBook
Author David N. L. Levy
Publisher B. T. Batsford Limited
Pages 440
Release 1988
Genre Chess
ISBN 9780713449143

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The increase in strength of chess computers over the last ten years has resulted in many books and articles on programming methods and new approaches to analyzing positions. In this book, important articles have been collected in one volume together with the best games by chess computers, including the first five World Microcomputer Championships. Every article has been transliterated into algebraic notation and the book is aimed at chess players and computer enthusiasts, particularly those with an interest in artifical intelligence.

Scalable Search in Computer Chess

Scalable Search in Computer Chess
Title Scalable Search in Computer Chess PDF eBook
Author Ernst A. Heinz
Publisher Springer Science & Business Media
Pages 279
Release 2013-12-01
Genre Technology & Engineering
ISBN 3322901785

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Das Buch präsentiert neue Ergebnisse der Computerschach-Forschung in den Bereichen der selektiven Vorwärts-Baumbeschneidung, der effizienten Anwendung spieltheoretischen Wissens und des Suchverhaltens bei zunehmender Suchtiefe. Es zeigt, wie man die bereits gut abgestimmte Spielbaumsuche bei immer höheren Suchtiefen noch besser skalierbar macht.

Behind Deep Blue

Behind Deep Blue
Title Behind Deep Blue PDF eBook
Author Feng-hsiung Hsu
Publisher Princeton University Press
Pages 328
Release 2022-05-03
Genre Computers
ISBN 0691235147

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The riveting quest to construct the machine that would take on the world’s greatest human chess player—told by the man who built it On May 11, 1997, millions worldwide heard news of a stunning victory, as a machine defeated the defending world chess champion, Garry Kasparov. Behind Deep Blue tells the inside story of the quest to create the mother of all chess machines and what happened at the two historic Deep Blue vs. Kasparov matches. Feng-hsiung Hsu, the system architect of Deep Blue, reveals how a modest student project started at Carnegie Mellon in 1985 led to the production of a multimillion-dollar supercomputer. Hsu discusses the setbacks, tensions, and rivalries in the race to develop the ultimate chess machine, and the wild controversies that culminated in the final triumph over the world's greatest human player. With a new foreword by Jon Kleinberg and a new preface from the author, Behind Deep Blue offers a remarkable look at one of the most famous advances in artificial intelligence, and the brilliant toolmaker who invented it.

Computers, Chess, and Cognition

Computers, Chess, and Cognition
Title Computers, Chess, and Cognition PDF eBook
Author T. Anthony Marsland
Publisher Springer Science & Business Media
Pages 331
Release 2012-12-06
Genre Computers
ISBN 146139080X

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Computers, Chess, and Cognition presents an excellent up-to-date description of developments in computer chess, a rapidly advancing area in artificial intelligence research. This book is intended for an upper undergraduate and above level audience in the computer science (artificial intelligence) community. The chapters have been edited to present a uniform terminology and balanced writing style, to make the material understandable to a wider, less specialized audience. The book's primary strengths are the description of the workings of some major chess programs, an excellent review of tree searching methods, discussion of exciting new research ideas, a philosophical discussion of the relationship of computer game playing to artificial intelligence, and the treatment of computer Go as an important new research area. A complete index and extensive bibliography makes the book a valuable reference work. The book includes a special foreword by Ken Thompson, author of the UNIX operating system.