Cinema 4D : the Artist's Project Sourcebook
Title | Cinema 4D : the Artist's Project Sourcebook PDF eBook |
Author | Anne Powers |
Publisher | Taylor & Francis |
Pages | 366 |
Release | 2007 |
Genre | Computers |
ISBN | 024080953X |
This new edition is an artists sourcebook for the visionary who wants to master 3D and have fun in the process. It serves as a complete guide for the creative use of CINEMA 4D R10 and all of its modules. A companion DVD includes tutorial media, bonus tutorials, instructional movies, and C4D teacher files.
Cinema 4D 10 Workshop
Title | Cinema 4D 10 Workshop PDF eBook |
Author | Arndt von Koenigsmarck |
Publisher | Taylor & Francis |
Pages | 414 |
Release | 2007 |
Genre | Art |
ISBN | 0240808975 |
Showing the user how to model, animate and render with a practical command of all the functions and tools in Cinema 4D 10, this text offers detailed tutorials, suitable for novices and experienced users alike.
MAXON Cinema 4D R20: Modeling Essentials
Title | MAXON Cinema 4D R20: Modeling Essentials PDF eBook |
Author | Pradeep Mamgain |
Publisher | Padexi Academy |
Pages | 215 |
Release | 2020-07-30 |
Genre | Computers |
ISBN |
The MAXON Cinema 4D R20: Modeling Essentials textbook walks you through every step of creating 3D models with Cinema 4D R20. This guide is perfect for both novices and those moving from other software to Cinema 4D. This book will help you to get started with modeling in Cinema 4D, you will learn important concepts and techniques about 3D modeling which you can utilize to create hard-surfaced objects for your projects. This book also covers Cinema 4D’s OpenVDB-based Volume Builder and Volume Mesher functions that allow you to create complex models by adding and subtracting basic shapes in boolean-type operations. This book shares tips, tricks, notes, and cautions throughout, that will help you become a better Cinema 4D artist and you will be able to speed up your workflow. This book is aimed to be a solid teaching resource for learning modeling with Cinema 4D R20. It avoids any jargon and explains concepts and techniques in an easy-to-understand manner. The first page of the every unit summarizes the topics that will be covered in the unit. Hands-on exercises in this book instruct users how things can be done in Cinema 4D R20 step-by-step. Practicing is one of the best ways to improve skills. This book contains practice activities which you are highly encouraged to complete and gain confidence for real-world projects. By completing these activities, you will be able to master the powerful capabilities Cinema 4D. By the time you’re done, you’ll be ready to create hard-surface models in Cinema 4D. What are the key features of the book? Learn Cinema 4D’s updated user interface, navigation, tools, functions, and commands. Covers all the basics as well as advanced topics using easy to follow, hands-on exercises. Covers polygon, subdivision, and spline modeling techniques. Covers volumetric modeling techniques. Detailed coverage of tools and features. Features more than 29 hands-on exercises – complete with before and after files. Contains 25 practice activities to test the knowledge gained. Additional guidance is provided in the form of tips, notes, and cautions. Important terms are in bold face so that you never miss them. The content under “What just happened?” heading explains the working of the instructions. The content under “What next?” heading tells you about the procedure you will follow after completing a step(s). Includes an ePub file that contains the color images of the screenshots/illustrations used in the textbook. These color images will help you in the learning process. This ePub file is included with the resources. Tech support from the author. Access to each exercise’s initial and final states along with the resources used in hands-on exercises. Quiz to assess the knowledge.
Exploring 3D Modeling with CINEMA 4D R19: a Beginner's Guide
Title | Exploring 3D Modeling with CINEMA 4D R19: a Beginner's Guide PDF eBook |
Author | Pradeep Mamgain |
Publisher | Createspace Independent Publishing Platform |
Pages | 198 |
Release | 2018-05-03 |
Genre | |
ISBN | 9781718701939 |
DescriptionThe Exploring 3D Modeling with CINEMA 4D R19 - A Beginner's Guide textbook walks you through every step of creating 3D models with CINEMA 4D R19. This guide is perfect for both novices and those moving from other software to CINEMA 4D. This book will help you to get started with modeling in CINEMA 4D, you will learn important concepts and techniques about 3D modeling which you can utilize to create hard-surfaced objects for your projects. This book shares tips, tricks, notes, and cautions throughout, that will help you become a better 3D modeler and you will be able to speed up your workflow.The first page of the every chapter summarizes the topics that will be covered in the chapter. Every chapter of this textbook contains tutorials which instruct users how things can be done in CINEMA 4D step-by-step. Practicing is one of the best ways to improve skills. Each chapter of this textbook ends with some practice activities which you are highly encouraged to complete and gain confidence for the real-world projects. By completing these activities, you will be able to master the powerful capabilities of CINEMA 4D. Although, this book is designed for beginners, it is aimed to be a solid teaching resource for 3D modeling. It avoids any jargon and explains concepts and techniques in an easy-to-understand manner. By the time you're done, you'll be ready to create hard-surfaced models for your 3D projects. The rich companion website PADEXI Academy (www.padexi.academy) contains additional CINEMA 4D resources that will help you quickly master CINEMA 4D. Key features Learn CINEMA 4D's updated user interface, navigation, tools, functions, and commands. Polygon, subdivision, and spline modeling techniques covered. Detailed coverage of tools and features. Contains 24 standalone tutorials. Contains 14 practice activities to test the knowledge gained. Additional guidance is provided in form of tips, notes, and cautions. Important terms are in bold face so that you never miss them. The content under "What just happened?" heading explains the working of the instructions. The content under "What next?" heading tells you about the procedure you will follow after completing a step(s). Includes an ePub file that contains the color images of the screenshots/illustrations used in the textbook. These color images will help you in the learning process. This ePub file is included with the resources. Tech support from the author. Access to each tutorial's initial and final states along with the resources used in the tutorials. Quiz to assess the knowledge. Bonus tutorials. Brief Table of Contents This book is divided into following chapters: Chapter M1: Introduction to CINEMA 4D R19 Chapter M2: Tools of the Trade Chapter M3: Spline Modeling Chapter M4: Polygon Modeling Chapter M5: Bonus Tutorials More info: wp.me/p9r5f7-i0
After Effects and Cinema 4D Lite
Title | After Effects and Cinema 4D Lite PDF eBook |
Author | Chris Jackson |
Publisher | CRC Press |
Pages | 519 |
Release | 2014-09-04 |
Genre | Art |
ISBN | 1317678044 |
One of the most exciting new features in After Effects is the integration of Cinema 4D using the CINEWARE plug-in and a free version of Cinema 4D Lite. Both provide a wide assortment of new 3D tools and options that are difficult or nearly impossible to achieve in After Effects alone. This book clearly demonstrates how the new 3D workflow bridges the two applications together to raise the design bar for motion graphics and broadcast design. Hands-on exercises teach you essential production skills including: Modeling in CINEMA 4D Lite Importing 3D models in After Effects Tracking 3D motion in After Effects Compositing with CINEWARE Using MoGraph features in CINEMA 4D Rendering and optimization techniques Additional online materials include project files and videos showcasing the techniques covered in the book. To access these materials, please see the 'eResources' tab.
Cinema 4D 11 Workshop
Title | Cinema 4D 11 Workshop PDF eBook |
Author | Arndt von Koenigsmarck |
Publisher | Taylor & Francis |
Pages | 335 |
Release | 2009 |
Genre | Art |
ISBN | 024081195X |
Create stunning 3D graphics with the tutorials and techniques in this book.