WALC 6
Title | WALC 6 PDF eBook |
Author | Leslie Bilik-Thompson |
Publisher | |
Pages | |
Release | 2004 |
Genre | Cognition disorders |
ISBN |
Provides a comprehensive series of tasks and functional carryover activities allowing for integration of language and cognitive skills for neurologically-impaired adolescents and adults with diverse levels of functioning. Exercises cover a broad scope of skills including orientation, auditory comprehension, verbal expression, and reading comprehension.
The Puzzlemaster Presents 200 Mind-bending Challenges
Title | The Puzzlemaster Presents 200 Mind-bending Challenges PDF eBook |
Author | Will Shortz |
Publisher | Random House Puzzles & Games |
Pages | 132 |
Release | 1996 |
Genre | Games & Activities |
ISBN | 9780812963861 |
A collection of 200 word puzzles of infinite variety from NPR's "Puzzlemaster" Will Shortz.
The Improv Handbook
Title | The Improv Handbook PDF eBook |
Author | Tom Salinsky |
Publisher | Bloomsbury Publishing |
Pages | 521 |
Release | 2017-10-19 |
Genre | Performing Arts |
ISBN | 1350026174 |
The Improv Handbook is the most comprehensive, smart, helpful and inspiring guide to improv available today. Applicable to comedians, actors, public speakers and anyone who needs to think on their toes, it features a range of games, interviews, descriptions and exercises that illuminate and illustrate the exciting world of improvised performance. First published in 2008, this second edition features a new foreword by comedian Mike McShane, as well as new exercises on endings, managing blind offers and master-servant games, plus new and expanded interviews with Keith Johnstone, Neil Mullarkey, Jeffrey Sweet and Paul Rogan. The Improv Handbook is a one-stop guide to the exciting world of improvisation. Whether you're a beginner, an expert, or would just love to try it if you weren't too scared, The Improv Handbook will guide you every step of the way.
Why Don't Students Like School?
Title | Why Don't Students Like School? PDF eBook |
Author | Daniel T. Willingham |
Publisher | John Wiley & Sons |
Pages | 324 |
Release | 2009-06-10 |
Genre | Education |
ISBN | 0470730455 |
Easy-to-apply, scientifically-based approaches for engaging students in the classroom Cognitive scientist Dan Willingham focuses his acclaimed research on the biological and cognitive basis of learning. His book will help teachers improve their practice by explaining how they and their students think and learn. It reveals-the importance of story, emotion, memory, context, and routine in building knowledge and creating lasting learning experiences. Nine, easy-to-understand principles with clear applications for the classroom Includes surprising findings, such as that intelligence is malleable, and that you cannot develop "thinking skills" without facts How an understanding of the brain's workings can help teachers hone their teaching skills "Mr. Willingham's answers apply just as well outside the classroom. Corporate trainers, marketers and, not least, parents -anyone who cares about how we learn-should find his book valuable reading." —Wall Street Journal
The New York Times Sunday Crossword Puzzles
Title | The New York Times Sunday Crossword Puzzles PDF eBook |
Author | Will Shortz |
Publisher | Random House Puzzles & Games |
Pages | 0 |
Release | 2000-10-24 |
Genre | |
ISBN | 9780812933819 |
Nothing epitomizes crosswords more than "The New York Times" Sunday puzzle. This new collection of 50 crosswords is filled with the ingenuity, precision, and wit that have long made the newspaper the standard-bearer in the art of puzzle making. Covered spiral binding.
The Use of Computer and Video Games for Learning
Title | The Use of Computer and Video Games for Learning PDF eBook |
Author | Alice Mitchell |
Publisher | Bright Sparks |
Pages | 84 |
Release | 2004 |
Genre | Computer games |
ISBN | 9781853389047 |
Genius at Play
Title | Genius at Play PDF eBook |
Author | Siobhan Roberts |
Publisher | Princeton University Press |
Pages | 480 |
Release | 2024-10-29 |
Genre | Biography & Autobiography |
ISBN | 0691267510 |
A multifaceted biography of a brilliant mathematician and iconoclast A mathematician unlike any other, John Horton Conway (1937–2020) possessed a rock star’s charisma, a polymath’s promiscuous curiosity, and a sly sense of humor. Conway found fame as a barefoot professor at Cambridge, where he discovered the Conway groups in mathematical symmetry and the aptly named surreal numbers. He also invented the cult classic Game of Life, a cellular automaton that demonstrates how simplicity generates complexity—and provides an analogy for mathematics and the entire universe. Moving to Princeton in 1987, Conway used ropes, dice, pennies, coat hangers, and the occasional Slinky to illustrate his winning imagination and share his nerdish delights. Genius at Play tells the story of this ambassador-at-large for the beauties and joys of mathematics, lays bare Conway’s personal and professional idiosyncrasies, and offers an intimate look into the mind of one of the twentieth century’s most endearing and original intellectuals.