Cartoon Faces
Title | Cartoon Faces PDF eBook |
Author | Christopher Hart |
Publisher | Christopher Hart Books |
Pages | 0 |
Release | 2014 |
Genre | Art |
ISBN | 9781936096749 |
Make a face--a funny face! Thats where a cartoon characters personality begins, and bestselling author Christopher Hart presents the ultimate, masterfully detailed tutorial on the topic. His accessible, step-by-step demonstrations explore a range of facial features and show how to build a character, from head types to expressions to movement. An introductory section covers shading techniques, and theres advice on drawing the body.
Cartooning
Title | Cartooning PDF eBook |
Author | Joe Oesterle |
Publisher | Walter Foster |
Pages | 34 |
Release | 2012-07-15 |
Genre | Art |
ISBN | 1600582788 |
Cartooning: 100 Faces & Expressions covers the fundamentals of creating cartoon heads and faces. This 32-page book includes instruction on selecting face shape, rendering features, exaggerating, and modifying features to suggest mood and personality. The title also features a wide range of step-by-step cartoon heads so beginners can practice a variety of expressions before applying them to their own characters. Additionally, readers will benefit from inspiring tips on the animation process and information on using computer programs to enhance or color the characters.
Drawing Cartoon Faces
Title | Drawing Cartoon Faces PDF eBook |
Author | Harry Hamernik |
Publisher | Penguin |
Pages | 1112 |
Release | 2014-03-31 |
Genre | Art |
ISBN | 1440336245 |
Discover the fast and fun art of drawing comic faces! Chances are you already know how to draw some expressions. But you can only go so far with "happy," "sad" and "angry." In order to give your comic portraits some...character...you need to know what they look like when they are about to sneeze, when they smell something stinky or when they're flirting, terrified or completely dumbfounded! Good thing Drawing Cartoon Faces includes more than 70 step-by-step demonstrations to teach you how to capture the silly, whimsical and expressive faces you see in your imagination and of friends, family and strangers! With Drawing Cartoon Faces, you'll get expert instruction on: • The fundamentals: Drawing heads, eyes, noses, mouths, hair and other features. • The expressions: More than 70 step-by-step demonstrations for a variety of expressions and moods, from simple to subtle and complex. • Storytelling: Move your story along using expression, point of view and composition. Put it all together to create multi character and multi panel art. With Drawing Cartoon Faces, you'll learn to draw like you never thought you could--and you'll have more fun than you ever thought possible!
Cartoon Cool
Title | Cartoon Cool PDF eBook |
Author | Christopher Hart |
Publisher | Christopher Hart's Cartooning |
Pages | 114 |
Release | 2005 |
Genre | Art |
ISBN | 0823005879 |
One of the world's leading cartoon artists shows readers how to capture the retro look of Sponge Bob, Dexter, and other popular comics, revealing how to recapture the 1950s in cartoons.
Making Faces
Title | Making Faces PDF eBook |
Author | 8Fish |
Publisher | IMPACT |
Pages | 176 |
Release | 2008-07-25 |
Genre | Art |
ISBN | 9781600610493 |
Chances are, you already know how to draw some expressions. But face it, your stories can only get so far with "happy," "sad" and "angry." In order to give your characters some character, you need to know what they look like when they're about to sneeze, when they smell something stinky or when they're flirting, horrified or completely blotto. Lucky for you, that's what this book is all about! Making Faces contains everything you need to give your characters a wide range of expressions! Part 1: The Basics. How to draw heads, mouths, noses and eyes, and how they change shape when they move. Part 2: The Faces. Over 50 step-by-step demonstrations for a variety of expressions divided into scenarios. Each scenario shows four or five expressions from a single character, from simple emotions to more subtle and complex variations, so you see how a face changes with each emotion. Sidebars illustrate the same expressions on a variety of other characters. Part 3: Storytelling.How to move your story along using expression, point of view, body language and composition. See how it all comes together with damsels in distress, a noir-style interrogation, a Western standoff and other situations. Illustrated with a diverse cast of characters from hobos to superheroes to teenage girls, this guide will help you create the looks that say it all.
Learn to Draw Cartoons
Title | Learn to Draw Cartoons PDF eBook |
Author | Christopher Hart |
Publisher | Drawing with Christopher Hart |
Pages | 0 |
Release | 2019 |
Genre | Art |
ISBN | 9781640210509 |
Thanks to Christopher Hart's simplified process, anyone can create dynamic cartoon characters right away. He has developed the easiest-ever approach to drawing the basics like heads, bodies, and those super-important cartoon expressions. Hart helps beginners apply these fundamentals to a variety of fun types and settings including animals, under-the-sea locales, stock characters, and popular backgrounds. Each lesson is laid out in accessible steps, accompanied by Chris's personable instruction.
Modern Machine Learning Techniques and Their Applications in Cartoon Animation Research
Title | Modern Machine Learning Techniques and Their Applications in Cartoon Animation Research PDF eBook |
Author | Jun Yu |
Publisher | John Wiley & Sons |
Pages | 210 |
Release | 2013-03-27 |
Genre | Computers |
ISBN | 1118559983 |
The integration of machine learning techniques and cartoon animation research is fast becoming a hot topic. This book helps readers learn the latest machine learning techniques, including patch alignment framework; spectral clustering, graph cuts, and convex relaxation; ensemble manifold learning; multiple kernel learning; multiview subspace learning; and multiview distance metric learning. It then presents the applications of these modern machine learning techniques in cartoon animation research. With these techniques, users can efficiently utilize the cartoon materials to generate animations in areas such as virtual reality, video games, animation films, and sport simulations