His Brutal Game
Title | His Brutal Game PDF eBook |
Author | Audrey Rush |
Publisher | Audrey Rush |
Pages | 216 |
Release | 2021-08-24 |
Genre | Fiction |
ISBN |
A bride sold to a brutal husband. The arrangement was simple: Marry Wilder Feldman. In return, I’ll escape my nightmare. Wilder is one of the heirs to a wealthy and secretive family business. But he’s cold. Rough. Ruthless. And now, he’s drowning me in his darkness. I’m trapped in his game, destined to lose. But I don’t play by his rules. Discovering his family’s secrets will give me the upper hand, and eventually, my freedom. Yet the deeper I go, the harder it is to find the light. I should run away; my life depends on it. But I find myself craving his callous desires, his brutal affection. There’s no mistaking it: my husband is a monster. But maybe I am too. Author’s Note: His Brutal Game is the first standalone novel in The Feldman Brothers Series. It contains dark and violent content.
Brutal Game
Title | Brutal Game PDF eBook |
Author | Cara McKenna |
Publisher | |
Pages | |
Release | 2016-11-03 |
Genre | |
ISBN | 9780998091112 |
The long-awaited sequel to Willing Victim. Eight months ago, Laurel walked into an underground boxing gym and found herself mesmerized by a stranger named Flynn-a man who fights hard and loves harder. Since then he's taken her places where fear and curiosity clash in exquisite pleasure, where trust is the price of ecstasy, and in time their brutal games have become her kink as much as his. But when real life intrudes and hard decisions demand action, will these two whose bond is rooted in fantasy take shelter in each other's arms, or discover that lust is no substitute for a lasting commitment?
The Art of Brutal Legend
Title | The Art of Brutal Legend PDF eBook |
Author | Daniel Bukszpan |
Publisher | Udon Entertainment |
Pages | 0 |
Release | 2013-04-09 |
Genre | Computer art |
ISBN | 9781926778648 |
Behold the Power of Rock! The Art of Brütal Legend is the monumental collection of metal-themed paintings, drawings, and sketches from the creative talents of Tim Schafer and the Double Fine Art Team. Lavishly reproduced artwork is complemented by candid commentary about the vision, inspirations, and black-magic artistry used to bring this fiendish nightmare to life. With more than 600 pieces of concept art and the complete illustrated lore of the game, The Art of Brütal Legend will melt your face with its sheer awesomeness!
Brutal
Title | Brutal PDF eBook |
Author | Samwise Didier |
Publisher | Abrams |
Pages | 304 |
Release | 2020-10-20 |
Genre | Art |
ISBN | 164700179X |
The ï¬?rst monograph by the art director for leading video game company Blizzard Entertainment Brütal: The Art of Samwise is a career-spanning art book that assembles the many artistic creations of world renowned artist Samwise Didier into one volume. For nearly thirty years, Samwise’s unique art style, which combines the use of bold colors, visual storytelling, and a touch of humor, has been featured in numerous art books, illustrated novels, album covers, comic books, and video games, and is instantly recognizable to his legions of fans. Brütal: The Art of Samwise celebrates all the artistic creations of Samwise’s imagination, including many images never seen before from his personal archives. This book also contains selections of Samwise’s favorite and most iconic images he created for the video game company, Blizzard Entertainment, where he has worked since 1991. As a senior art director for Blizzard, Samwise was responsible for directing the art style for Warcraft, StarCraft, and Heroes of the Storm, as well as for creating artwork for the World of Warcraft, Hearthstone, and Diablo franchises.
Violent Games
Title | Violent Games PDF eBook |
Author | Gareth Schott |
Publisher | Bloomsbury Publishing USA |
Pages | 310 |
Release | 2016-07-28 |
Genre | Games & Activities |
ISBN | 1628925604 |
It was over a decade ago that experimental psychologists and media-effects researchers declared the debate on the effects of violent video gaming as “essentially over,” referring to the way violence in videogames increases aggressive thoughts, feelings and behaviors in players. Despite the decisive tone of this statement, neither the presence nor popularity of digital games has since diminished, with games continuing to attract new generations of players to experience its technological advancements in the narration of violence and its techniques of depiction. Drawing on new insights achieved from research located at an intersection between humanities, social and computer sciences, Gareth Schott's addition to the Approaches in Digital Game Studies series interrogates the nature and meaning of the “violence” encountered and experienced by game players. In focusing on the various ways "violence" is mediated by both the rule system and the semiotic layer of games, the aim is to draw out the distinctiveness of games' exploitation of violence or violent themes. An important if not canonical text in the debates about video games and violence, Violent Games constitutes an essential book for those wishing to make sense of the experience offered by games as technological, aesthetic, and communicational phenomena in the context of issues of media regulation and the classification of game content “as” violence.
The Dark Side of Game Play
Title | The Dark Side of Game Play PDF eBook |
Author | Torill Elvira Mortensen |
Publisher | Routledge |
Pages | 402 |
Release | 2015-06-05 |
Genre | Games & Activities |
ISBN | 1317574451 |
Games allow players to experiment and play with subject positions, values and moral choice. In game worlds players can take on the role of antagonists; they allow us to play with behaviour that would be offensive, illegal or immoral if it happened outside of the game sphere. While contemporary games have always handled certain problematic topics, such as war, disasters, human decay, post-apocalyptic futures, cruelty and betrayal, lately even the most playful of genres are introducing situations in which players are presented with difficult ethical and moral dilemmas. This volume is an investigation of "dark play" in video games, or game play with controversial themes as well as controversial play behaviour. It covers such questions as: Why do some games stir up political controversies? How do games invite, or even push players towards dark play through their design? Where are the boundaries for what can be presented in a games? Are these boundaries different from other media such as film and books, and if so why? What is the allure of dark play and why do players engage in these practices?
Violent Video Games
Title | Violent Video Games PDF eBook |
Author | Roman Espejo |
Publisher | Greenhaven Publishing LLC |
Pages | 103 |
Release | 2014-12-02 |
Genre | Juvenile Nonfiction |
ISBN | 0737771968 |
While organizations such as the American Psychological Association release statements that research supports a link between violent video game use and an increase in aggressive behavior, independent studies (such as one by Whitney DeCamp), show little or no relationship between the two. Those who believe that there are no significant links, caution researchers to avoid compiling evidence 'in a vacuum.' This sets the stage for a very hot debate, especially amongst any of your readers who love violent video games. A variety of narratives are compiled through eyewitness accounts, governmental views, scientific analysis, and newspaper accounts, so readers can decide for themselves how they feel about this issue. Important facts are pulled out from the main text and highlighted so that readers can isolate details for their research or report writing.