The Incredible Indoor Games Book

The Incredible Indoor Games Book
Title The Incredible Indoor Games Book PDF eBook
Author Bob Gregson
Publisher
Pages 142
Release 1992
Genre Early childhood education
ISBN

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Board Games in 100 Moves

Board Games in 100 Moves
Title Board Games in 100 Moves PDF eBook
Author Ian Livingstone
Publisher Penguin
Pages 178
Release 2019-09-17
Genre Games & Activities
ISBN 1465498710

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Surprising stories behind the games you know and love to play. Journey through 8,000 years of history, from Ancient Egyptian Senet and Indian Snakes and Ladders, right up to role-play, fantasy and hybrid games of the present day. More than 100 games are explored chronologically, from the most ancient to the most modern. Every chapter is full of insightful anecdotes exploring everything from design and acquisition to game play and legacy.

Learning, Education & Games, Volume 3: 100 Games to Use in the Classroom & Beyond

Learning, Education & Games, Volume 3: 100 Games to Use in the Classroom & Beyond
Title Learning, Education & Games, Volume 3: 100 Games to Use in the Classroom & Beyond PDF eBook
Author Karen Schrier
Publisher Lulu.com
Pages 584
Release 2019-11-14
Genre Education
ISBN 0359984010

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Have you ever wanted to know which games to use in your classroom, library, or afterschool program, or even at home? Which games can help teach preschoolers, K-12, college students, or adults? What can you use for science, literature, or critical thinking skills? This book explores 100 different games and how educators have used the games to teach - what worked and didn't work and their tips and techniques. The list of 100 goes from A to Z Safari to Zoombinis, and includes popular games like Fortnite, Call of Duty: Modern Warfare, and Minecraft, as well as PC, mobile, VR, AR, card and board games.

One Hundred Selected Games

One Hundred Selected Games
Title One Hundred Selected Games PDF eBook
Author Mikhail Botvinnik
Publisher Courier Corporation
Pages 290
Release 1960-01-01
Genre Games & Activities
ISBN 9780486206202

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World champion who dominated chess in the 1940s and '50s selects and annotates his own best games to 1946. 221 diagrams.

Great Big Book of Children's Games

Great Big Book of Children's Games
Title Great Big Book of Children's Games PDF eBook
Author Derba Wise
Publisher McGraw Hill Professional
Pages 324
Release 2003-11-10
Genre Family & Relationships
ISBN 9780071422468

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450 indoor and outdoor games for pre-school to middle-school-age kids arranged by age group.

The Gigantic Book of Games for Youth Ministry

The Gigantic Book of Games for Youth Ministry
Title The Gigantic Book of Games for Youth Ministry PDF eBook
Author Group Publishing
Publisher Group Publishing (Company)
Pages 0
Release 1999
Genre Church group work with teenagers
ISBN 9780764420894

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Get ready for the biggest and the best game book ever! With brain-stretching games, friend-making games, and holiday games kids will have a blast. Over 300 games are included.

The Art of Game Design

The Art of Game Design
Title The Art of Game Design PDF eBook
Author Jesse Schell
Publisher CRC Press
Pages 604
Release 2014-11-06
Genre Computers
ISBN 1466598646

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Good game design happens when you view your game from as many perspectives as possible. Written by one of the world's top game designers, The Art of Game Design presents 100+ sets of questions, or different lenses, for viewing a game’s design, encompassing diverse fields such as psychology, architecture, music, visual design, film, software engineering, theme park design, mathematics, puzzle design, and anthropology. This Second Edition of a Game Developer Front Line Award winner: Describes the deepest and most fundamental principles of game design Demonstrates how tactics used in board, card, and athletic games also work in top-quality video games Contains valuable insight from Jesse Schell, the former chair of the International Game Developers Association and award-winning designer of Disney online games The Art of Game Design, Second Edition gives readers useful perspectives on how to make better game designs faster. It provides practical instruction on creating world-class games that will be played again and again.