Beyond Fun
Title | Beyond Fun PDF eBook |
Author | Drew Davidson |
Publisher | Lulu.com |
Pages | 208 |
Release | 2008 |
Genre | Computers |
ISBN | 055700750X |
This book focuses on strategies for applying games, simulations and interactive experiences in learning contexts. A facet of this project is the interactive and collaborative method in which it was created. Instead of separated individual articles, the authors and editors have orchestrated the articles together, reading and writing as a whole so that the concepts across the articles resonate with each other. It is our intention that this text will serve as the basis of many more discussions across conference panels, online forums and interactive media that in turn will engender more special collaborative issues and texts.
Beyond Fetch
Title | Beyond Fetch PDF eBook |
Author | D. Caroline Coile |
Publisher | Turner Publishing Company |
Pages | 177 |
Release | 2007-08-27 |
Genre | Pets |
ISBN | 0470256672 |
You know your dog wants to play! But how many times can you toss that same old tennis ball? Go BEYOND FETCH, with * Mind games that challenge your dog to learn and remember * Backyard athletics that will keep you both leaping and laughing * Party games for every dog and dog-lover you know * Doggy vacations that will make memories that last a lifetime * Outdoor adventures that will challenge your skills, and your dog s skills * Dog toys your dog will love A Howell Dog Book of Distinction
Gamification in Education: Breakthroughs in Research and Practice
Title | Gamification in Education: Breakthroughs in Research and Practice PDF eBook |
Author | Management Association, Information Resources |
Publisher | IGI Global |
Pages | 690 |
Release | 2018-01-05 |
Genre | Education |
ISBN | 1522551999 |
Serious games provide a unique opportunity to fully engage students more than traditional teaching approaches. Understanding the best way to utilize these games and the concept of play in an educational setting is imperative for effectual learning in the 21st century. Gamification in Education: Breakthroughs in Research and Practice is an innovative reference source for the latest academic material on the different approaches and issues faced in integrating games within curriculums. Highlighting a range of topics, such as learning through play, virtual worlds, and educational computer games, this publication is ideally designed for educators, administrators, software designers, and stakeholders in all levels of education.
Fun Literacy Activities for After-school Programs
Title | Fun Literacy Activities for After-school Programs PDF eBook |
Author | Sue Edwards |
Publisher | School-Age Notes |
Pages | 214 |
Release | 2004 |
Genre | Education, Elementary |
ISBN | 9780917505171 |
This exciting first-of-its-kind book helps after-school staff members support literacy development while staying faithful to the unique mission of being something other than "more school." The authors explain the role of after-school programs in literacy development and define aspects of literacy development. The book contains 72 fun and engaging activities for all levels of school-age readers.
Physics, Fun and Beyond
Title | Physics, Fun and Beyond PDF eBook |
Author | Eduardo de Campos Valadares |
Publisher | Prentice Hall |
Pages | 372 |
Release | 2006 |
Genre | Science |
ISBN |
Curious people of all ages, teachers, and students will love this unique book. With many hands-on experiments based on simple items such as balloons, mirrors, and flashlights, a focus on creativity, perception, and innovation, this open-ended book covers a wide range of topics, from everyday phenomena to cutting-edge technology demonstrated in the kitchen. In a recent editorial in Chemical and Engineering News, Dick Zare clearly stated what our aspirations should be: '...to give each student the opportunity to explore and to pursue the answers to open-ended questions...Let's work harder to avoid telling students too much about everything, and instead encourage them to become independent thinkers.' This book will help the reader to become that independent thinker.
Getting Beyond "Interesting"
Title | Getting Beyond "Interesting" PDF eBook |
Author | Olga M. Nesi |
Publisher | Bloomsbury Publishing USA |
Pages | 154 |
Release | 2012-07-19 |
Genre | Language Arts & Disciplines |
ISBN |
Make use of a detailed plan and ready-to-use lessons for teaching appeal terms and Book Hook writing to students. Getting Beyond "Interesting": Teaching Students the Vocabulary of Appeal to Discuss Their Reading is a practical application book that gives librarians all the tools they need to implement the teaching of both appeal terms and Book Hook writing and sharing. When students know how to write Book Hooks and have access to an easy-to-use system for allowing students to share Book Hooks, the result is greatly increased reading through the power of peer recommendations. This book not only supplies a detailed plan for teaching appeal terms and Book Hook writing, but it also provides two extensive appendices containing all the black line masters and forms needed to implement these lessons. As a result, practitioners will be able to enhance their students' reading culture through increased sharing of reading—and most importantly, by empowering students with the ability to clearly define their reading preferences.
Persuasive Technology
Title | Persuasive Technology PDF eBook |
Author | Shlomo Berkovsky |
Publisher | Springer |
Pages | 277 |
Release | 2013-03-15 |
Genre | Medical |
ISBN | 3642371574 |
This book constitutes the refereed proceedings of the 8th International Conference on Persuasive Technology, PERSUASIVE 2013, held in Sydney, NSW, Australia, in April 2013. The 16 revised full papers and 12 revised short papers presented were carefully reviewed and selected from 47 submissions. The papers address not only typical persuasive domains like health and environment, but also cover emerging research topics, such as data safety and evaluation of persuasive technologies.