Learning to Play, Playing to Learn

Learning to Play, Playing to Learn
Title Learning to Play, Playing to Learn PDF eBook
Author Spencer Gorin
Publisher
Pages 0
Release 2023-09
Genre
ISBN 9781589853249

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The innovative and creative games in Learning to Play, Playing to Learn foster social skills to help young people deal with conflict without resorting to violence. It guides parents and educators in helping children identify their own set of values and feelings while playing with others. It also discusses several ways to modify popular games to encourage fairness and trust in children and encourages the use of healthy play techniques to increase self-esteem, cooperation, personal responsibility, and emotional and physical health.

Learning to Play the Game: My Journey Through Silence

Learning to Play the Game: My Journey Through Silence
Title Learning to Play the Game: My Journey Through Silence PDF eBook
Author Jonathan Kohlmeier
Publisher Lulu.com
Pages 206
Release 2016-10-11
Genre Biography & Autobiography
ISBN 1483459128

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Everyone has fears. A fear of the dark, a fear of heights, or even a fear of the unknown can make leading an otherwise normal life difficult. But what if you were afraid not of the dark or of heights-but of other people? What if you were overcome with paralyzing terror and even pushed to the brink of sickness each time you talked with another person-even though you wanted more than anything to be with and enjoy the company of that person? In Learning to Play the Game: My Journey through Silence, author Jonathan Kohlmeier shares a coming-of-age memoir of his young life living with selective mutism-an extreme form of social anxiety. At first as a child being so afraid that he could barely speak outside of the home, Jon's story of struggle turns triumph as he is eventually able to join the debate team in high school. From the start of his journey in kindergarten to his high school graduation, Jon chronicles his desire to be "normal"-whatever that means. 2018 Next Generation Indie Book Awards Finalist

EBOOK: Beginning to Play

EBOOK: Beginning to Play
Title EBOOK: Beginning to Play PDF eBook
Author Ruth Forbes
Publisher McGraw-Hill Education (UK)
Pages 158
Release 2004-08-16
Genre Education
ISBN 0335225055

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"I hope this book will inspire early years practitioners, lecturers and trainers to stop and think in the hustle and bustle of daily practice, to take a fresh look at the play of these very young children. This book does not claim to have all the answers but seeks to challenge practitioners to observe closely and respond to babies as they begin to play."Elinor Goldschmied, author of People under Three: Young Children in Day Care This book focuses on the need to equip practitioners to meet the play needs of children in today’s early years settings. With babies and very young children increasingly being cared for in out-of-home care settings, it is essential for early years practitioners to be responsive and reflective to ensure that these young children’s needs are met in an appropriate way. Beginning to Play explores the young child’s right to a high quality, multi-sensory play environment where play really can begin. It builds on Goldschmied’s concept of Treasure Basket play, which involves a wide variety of everyday objects gathered together to stimulate all five senses of babies and young children. The book features detailed observations of babies beginning to play at and beyond the treasure basket. These observations support readers in offering rich play materials and experiences. Providing valuable insights and practical support, this reader-friendly book: Encourages practitioners to reflect on and review their own current practice. Supports readers in recognising and responding to babies’ signals and communication Emphasises the need for emotional well-being to enable babies and young children to begin to play and examines the effects of non-responsive care on babies and young children Beginning to Play is essential reading for practitioners working with children from birth to three, students on Early Childhood Studies courses, and other readers who are eager to increase their knowledge about children from birth to three.

Beginning To Play

Beginning To Play
Title Beginning To Play PDF eBook
Author Forbes, Ruth
Publisher McGraw-Hill Education (UK)
Pages 158
Release 2004-08-01
Genre Education
ISBN 0335214312

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Beginning to Play explores the young child’s right to a high quality, multi-sensory play environment where play really can begin. It builds on Goldschmied’s concept of Treasure Basket play, which involves a wide variety of everyday objects gathered together to stimulate all five senses of babies and young children. The book features detailed observations of babies beginning to play at and beyond the treasure basket. These observations support readers in offering rich play materials and experiences.

The First 20 Hours

The First 20 Hours
Title The First 20 Hours PDF eBook
Author Josh Kaufman
Publisher Penguin
Pages 290
Release 2013-06-13
Genre Self-Help
ISBN 1101623047

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Forget the 10,000 hour rule— what if it’s possible to learn the basics of any new skill in 20 hours or less? Take a moment to consider how many things you want to learn to do. What’s on your list? What’s holding you back from getting started? Are you worried about the time and effort it takes to acquire new skills—time you don’t have and effort you can’t spare? Research suggests it takes 10,000 hours to develop a new skill. In this nonstop world when will you ever find that much time and energy? To make matters worse, the early hours of prac­ticing something new are always the most frustrating. That’s why it’s difficult to learn how to speak a new language, play an instrument, hit a golf ball, or shoot great photos. It’s so much easier to watch TV or surf the web . . . In The First 20 Hours, Josh Kaufman offers a systematic approach to rapid skill acquisition— how to learn any new skill as quickly as possible. His method shows you how to deconstruct com­plex skills, maximize productive practice, and remove common learning barriers. By complet­ing just 20 hours of focused, deliberate practice you’ll go from knowing absolutely nothing to performing noticeably well. Kaufman personally field-tested the meth­ods in this book. You’ll have a front row seat as he develops a personal yoga practice, writes his own web-based computer programs, teaches himself to touch type on a nonstandard key­board, explores the oldest and most complex board game in history, picks up the ukulele, and learns how to windsurf. Here are a few of the sim­ple techniques he teaches: Define your target performance level: Fig­ure out what your desired level of skill looks like, what you’re trying to achieve, and what you’ll be able to do when you’re done. The more specific, the better. Deconstruct the skill: Most of the things we think of as skills are actually bundles of smaller subskills. If you break down the subcompo­nents, it’s easier to figure out which ones are most important and practice those first. Eliminate barriers to practice: Removing common distractions and unnecessary effort makes it much easier to sit down and focus on deliberate practice. Create fast feedback loops: Getting accu­rate, real-time information about how well you’re performing during practice makes it much easier to improve. Whether you want to paint a portrait, launch a start-up, fly an airplane, or juggle flaming chain­saws, The First 20 Hours will help you pick up the basics of any skill in record time . . . and have more fun along the way.

Progressive Guitar Method - Book 1 - Deluxe Color Edition

Progressive Guitar Method - Book 1 - Deluxe Color Edition
Title Progressive Guitar Method - Book 1 - Deluxe Color Edition PDF eBook
Author Muzician.com
Publisher LearnToPlayMusic.com
Pages 58
Release 2023-03-24
Genre Music
ISBN 982532614X

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For beginner guitarists. Covers notes on all 6 strings, reading music, picking technique and basic music theory. Incorporates well-known traditional, pop/rock, folk and blues songs.

Learning to Play

Learning to Play
Title Learning to Play PDF eBook
Author Aske Plaat
Publisher Springer Nature
Pages 330
Release 2020-12-23
Genre Computers
ISBN 3030592383

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In this textbook the author takes as inspiration recent breakthroughs in game playing to explain how and why deep reinforcement learning works. In particular he shows why two-person games of tactics and strategy fascinate scientists, programmers, and game enthusiasts and unite them in a common goal: to create artificial intelligence (AI). After an introduction to the core concepts, environment, and communities of intelligence and games, the book is organized into chapters on reinforcement learning, heuristic planning, adaptive sampling, function approximation, and self-play. The author takes a hands-on approach throughout, with Python code examples and exercises that help the reader understand how AI learns to play. He also supports the main text with detailed pointers to online machine learning frameworks, technical details for AlphaGo, notes on how to play and program Go and chess, and a comprehensive bibliography. The content is class-tested and suitable for advanced undergraduate and graduate courses on artificial intelligence and games. It's also appropriate for self-study by professionals engaged with applications of machine learning and with games development. Finally it's valuable for any reader engaged with the philosophical implications of artificial and general intelligence, games represent a modern Turing test of the power and limitations of AI.