Autodesk 3ds Max 2012 Essentials

Autodesk 3ds Max 2012 Essentials
Title Autodesk 3ds Max 2012 Essentials PDF eBook
Author Randi L. Derakhshani
Publisher John Wiley & Sons
Pages 422
Release 2011-06-01
Genre Computers
ISBN 1118117808

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Get a jump-start on Autodesk 3ds Max 2012 essentials—with the Essentials! The new Essentials books from Sybex are beautiful, task-based, full-color Autodesk Official Training Guides that help you get up to speed on Autodesk topics quickly and easily. Autodesk 3ds Max 2012 Essentials thoroughly covers the fundamentals of this popular 3D animation effects, and visualization software, teaching you what you need to become quickly productive. By following the book's clear explanations, practical tutorials, and step-by-step exercises, you'll cover all the bases. Topics include modeling, animation, rendering, rigging, compositing, and much more. Whether you're an aspiring 3D designer or a professional brushing up on the basics, here is the essential grounding you need in 3ds Max 2012. Covers Autodesk 3ds Max 2012 fundamentals, so you become quickly productive with the software Uses straightforward explanations and real-world, hands-on exercises and tutorials to teach the software's core features and functions Helps you develop the skills you'll need throughout an animation production pipeline, whether you're a beginner or a more experienced user brushing up on the basics Uses a task-based approach and covers topics such as polygon modeling, materials and mapping, lighting, using mental ray, HDRI images, and more This book is an Autodesk Official Training Guide If you want to get quickly up to speed on 3ds Max, Autodesk 3ds Max 2012 Essentials is the place to start.

Autodesk 3ds Max 2013 Bible

Autodesk 3ds Max 2013 Bible
Title Autodesk 3ds Max 2013 Bible PDF eBook
Author Kelly L. Murdock
Publisher John Wiley & Sons
Pages 1981
Release 2012-09-27
Genre Computers
ISBN 1118394038

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The most comprehensive e-book reference on Autodesk 3ds Max 2013! Autodesk 3ds Max is used to create 80 percent of commercially available games and is also a key tool for visual effects artists and graphic designers in film and television. This convenient e-book covers the 2013 version in expanded detail, including 12 chapter-length quick-start projects and 39 additional chapters not found in the print version. Along with complete references detailing all Primitives, Modifiers, Materials, Maps, and Controllers, it covers advanced topics such as Patches, NURBS, Radiosity, Network Rendering, and MAXScript. It's the perfect resource for both novices and pros. 3ds Max is the tool of choice for game developers as well as visual effects artists and graphic designers in the film and TV industries This comprehensive e-book includes complete coverage of 3ds Max 2013, and is well suited for beginners and experts alike, as well as for educational markets teaching beginning to advanced courses using 3ds Max. Features a complete reference for all Primitives, Modifiers, Materials, Maps, and Controllers Covers Patches, NURBS, Radiosity, Network Rendering, MAXScript, and other advanced topics Includes 12 chapter-length quick-start projects as well as 39 chapters not found in the print version, all packed with timesaving tips and expert advice Third-party models and bonus tutorials are available on CD and can be obtained by readers by emailing a request to [email protected] Autodesk 3ds Max 2013 Bible, Expanded Edition by veteran computer graphics author Kelly Murdock is the comprehensive e-book guide for every 3ds Max user.

Autodesk 3ds Max 2014 Essentials

Autodesk 3ds Max 2014 Essentials
Title Autodesk 3ds Max 2014 Essentials PDF eBook
Author Randi L. Derakhshani
Publisher John Wiley & Sons
Pages 418
Release 2013-06-04
Genre Computers
ISBN 1118575148

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Great guide to the fundamentals of Autodesk 3ds Max 2014 This Autodesk Official Press guide is just what you need to learn the basics of Autodesk 3ds Max 2014 quickly and easily. Through a series of cool projects like designing an alarm clock, animating a thrown knife, or lighting a scene, you'll learn the essentials of modeling, rigging, animating, and rendering using the popular Autodesk 3ds Max 3D animation and effects software. It's a practical, hands-on approach allowing you to constantly reinforcing skills as you learn them. Downloadable before-and-after project files let you to compare your work to that of 3ds Max professionals. Even if you already have experience with 3ds Max, this book is a great reference for renewing your skills. And, it will help all users review and prepare for the Autodesk 3ds Max 2014 certification exams. Helps beginners and those migrating from other 3D animation and effects programs get up and running on Autodesk 3ds Max 2014 Features a realistic, task-based approach, so readers learn via a series of hands-on projects using downloadable files, all backed with ample instruction, explanation, and illustration Covers modeling, rigging, animating, rendering, skinning, architectural visualization, and more Written by Autodesk Authorized Authors and is an Autodesk Official Press book Get firsthand experience with 3ds Max, as well as a good start on preparing for the Autodesk 3ds Max 2014 Certified Professional exam, with Autodesk 3ds Max 2014 Essentials.

AutoCAD 2012 and AutoCAD LT 2012 Essentials

AutoCAD 2012 and AutoCAD LT 2012 Essentials
Title AutoCAD 2012 and AutoCAD LT 2012 Essentials PDF eBook
Author Scott Onstott
Publisher John Wiley & Sons
Pages 12
Release 2011-05-09
Genre Computers
ISBN 1118104072

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Learn the Essentials on Autodesk's powerhouse architectural software The new Essentials series from Sybex helps you quickly learn and use Autodesk software. This beautiful, task-based, full-color Autodesk Official Training Guide thoroughly covers the fundamentals of AutoCAD and AutoCAD LT. Readers learn how to draw in 2D, shape complex curves, manage objects with layers, organize with blocks and groups, add dimensions and annotation, work with layouts, plot and print, model in 3D, create realistic renderings, and much more. This four-color Essentials book features real-world tutorials, downloadable before-and-after exercise files, and additional suggested exercises. This book is recommended as a Certification Preparation study guide resource for the AutoCAD Associate and Professional exams. Covers AutoCAD 2012 and AutoCAD LT 2012 fundamentals, so you become quickly productive with the software Prepares you for the AutoCAD 2012 Associate and Professional certification exam Uses straightforward explanations and real-world, hands-on exercises and tutorials to teach the software's core features and functions Helps you develop the skills you'll need throughout a production pipeline, whether you're a beginner or a more experienced user brushing up on the basics If you want to learn AutoCAD essentials, AutoCAD 2012 and AutoCAD LT 2012 Essentials is the place to start.

Mastering Autodesk 3ds Max Design 2010

Mastering Autodesk 3ds Max Design 2010
Title Mastering Autodesk 3ds Max Design 2010 PDF eBook
Author Mark Gerhard
Publisher Sybex
Pages 912
Release 2009-09-08
Genre Computers
ISBN 9780470402344

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The only comprehensive tutorial/reference exclusively devoted to Autodesk's robust architectural visualization software 3ds Max Design is a powerful real-time 3D design, modeling, and animation tool for architectural visualizations. This book covers all the software's crucial features, including how to simulate and analyze sun, sky, and artificial light-crucial factors for sustainable design-and how to define and assign realistic materials and work with AutoCAD and Revit files. You'll quickly learn how to get the most from this powerful software's 3D modeling, animation, and rendering capabilities. McFarland is an Autodesk Authorized Author with professional experience in creating complex visualizations for a large property development company. His real-world focus means workflows and instructions are professional and proven, and projects will include those that pros work on every day. Uses actual examples from the author's experience, including retail spaces, small offices, residential developments, and more Concise explanations, focused examples, step-by-step instructions, and hands-on tutorials teach the basics and fine points of the software Covers all the essential features, such as how to simulate and analyze sun, sky, and artificial light Demonstrates efficient use of the interface; how to work with Revit and AutoCAD files; using data, scene management, and solid modeling tools; rendering real-world surfaces; and setting up animated walkthroughs Mastering 3ds Max Design 2010 provides a practical education in using this powerful architectural visualization tool.

3ds Max MAXScript Essentials

3ds Max MAXScript Essentials
Title 3ds Max MAXScript Essentials PDF eBook
Author Autodesk,
Publisher Taylor & Francis
Pages 302
Release 2013-05-29
Genre Art
ISBN 1136140379

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Write your own MAXScript functions and utilities to automate repetitive tasks and create custom tools and UI elements. Beginning with an introduction to essential programming concepts, you learn the MAXScript basics that include cloning objects, MAX commands, toolbar access, picking scene nodes, picking points, and using the mousetrack command and painter interface. Real-world tutorial examples are provided throughout the book to demonstrate how to use the MAXScript techniques in your own production environment.

3D Animation Essentials

3D Animation Essentials
Title 3D Animation Essentials PDF eBook
Author Andy Beane
Publisher John Wiley & Sons
Pages 357
Release 2012-01-25
Genre Computers
ISBN 1118239059

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The essential fundamentals of 3D animation for aspiring 3D artists 3D is everywhere--video games, movie and television special effects, mobile devices, etc. Many aspiring artists and animators have grown up with 3D and computers, and naturally gravitate to this field as their area of interest. Bringing a blend of studio and classroom experience to offer you thorough coverage of the 3D animation industry, this must-have book shows you what it takes to create compelling and realistic 3D imagery. Serves as the first step to understanding the language of 3D and computer graphics (CG) Covers 3D animation basics: pre-production, modeling, animation, rendering, and post-production Dissects core 3D concepts including design, film, video, and games Examines what artistic and technical skills are needed to succeed in the industry Offers helpful real-world scenarios and informative interviews with key educators and studio and industry professionals Whether you're considering a career in as a 3D artist or simply wish to expand your understanding of general CG principles, this book will give you a great overview and knowledge of core 3D Animation concepts and the industry.