Augmented Reality Using Appcelerator Titanium Starter
Title | Augmented Reality Using Appcelerator Titanium Starter PDF eBook |
Author | Trevor Ward |
Publisher | Packt Publishing Ltd |
Pages | 101 |
Release | 2012-10-26 |
Genre | Computers |
ISBN | 1849693919 |
Get to grips with a new technology, understand what it is and what it can do for you, and then get to work with the most important features and tasks. It's a quick start tutorial to help you get started with creating Augmented Reality applications and acquainting yourself with essential aspects of creating AR applications using the Appcelerator Titanium Framework. The instructions are clear with easy to follow examples. This book is for anybody who wishes to understand how to build an Augmented Reality Application. It uses the Appcelerator Titanium mobile development framework, but the techniques and practices can be applied to other frameworks and native code. You will need to have a good working knowledge of development and JavaScript, it is not aimed at the beginner.
Appcelerator Titanium Application Development by Example Beginner's Guide
Title | Appcelerator Titanium Application Development by Example Beginner's Guide PDF eBook |
Author | Darren Cope |
Publisher | Packt Publishing Ltd |
Pages | 553 |
Release | 2013-04-24 |
Genre | Computers |
ISBN | 1849695016 |
Appcelerator Titanium Application Development by Example Beginner's Guide is an example-driven tour of the language that guides you through all the stages of app design. The style is relaxed and friendly whilst remaining concise and structured.If you are new to this technology or curious about the possibilities of Appcelerator Titanium then this book is for you. If you are a web developer who is looking for a way to craft cross-platform apps, then this book and the Titanium language is the choice for you.
Interface Support for Creativity, Productivity, and Expression in Computer Graphics
Title | Interface Support for Creativity, Productivity, and Expression in Computer Graphics PDF eBook |
Author | Ursyn, Anna |
Publisher | IGI Global |
Pages | 373 |
Release | 2018-10-05 |
Genre | Computers |
ISBN | 1522573720 |
Interfaces within computers, computing, and programming are consistently evolving and continue to be relevant to computer science as it progresses. Advancements in human-computer interactions, their aesthetic appeal, ease of use, and learnability are made possible due to the creation of user interfaces and result in further growth in science, aesthetics, and practical applications. Interface Support for Creativity, Productivity, and Expression in Computer Graphics is a collection of innovative research on usability, the apps humans use, and their sensory environment. While highlighting topics such as image datasets, augmented reality, and visual storytelling, this book is ideally designed for researchers, academicians, graphic designers, programmers, software developers, educators, multimedia specialists, and students seeking current research on uniting digital content with the physicality of the device through applications, thus addressing sensory perception.
Handbook of Research on Technological Developments for Cultural Heritage and eTourism Applications
Title | Handbook of Research on Technological Developments for Cultural Heritage and eTourism Applications PDF eBook |
Author | Rodrigues, João M. F. |
Publisher | IGI Global |
Pages | 564 |
Release | 2017-11-30 |
Genre | Business & Economics |
ISBN | 1522529284 |
Tourism is one of the most rapidly evolving industries of the 21st century. The integration of technological advancements plays a crucial role in the ability for many countries, all over the world, to attract visitors and maintain a distinct edge in a highly competitive market. The Handbook of Research on Technological Developments for Cultural Heritage and eTourism Applications is a pivotal reference source for the latest research findings on the utilization of information and communication technologies in tourism. Featuring extensive coverage on relevant areas such as smart tourism, user interfaces, and social media, this publication is an ideal resource for policy makers, academicians, researchers, advanced-level students, and technology developers seeking current research on new trends in ICT systems and application and tourism.
Instant Play Framework Starter
Title | Instant Play Framework Starter PDF eBook |
Author | Daniel Dietrich |
Publisher | Packt Publishing Ltd |
Pages | 140 |
Release | 2013-05-23 |
Genre | Computers |
ISBN | 1782162917 |
Get to grips with a new technology, understand what it is and what it can do for you, and then get to work with the most important features and tasks.A practical, quick, and hands-on guide to the Play Framework.This book is written for readers interested in developing web applications with Java or Scala. A basic knowledge of either Java or Scala is helpful. Prior experience with Play is not required.
The Internet of Things
Title | The Internet of Things PDF eBook |
Author | Pethuru Raj |
Publisher | CRC Press |
Pages | 534 |
Release | 2017-02-24 |
Genre | Computers |
ISBN | 1351981935 |
As more and more devices become interconnected through the Internet of Things (IoT), there is an even greater need for this book,which explains the technology, the internetworking, and applications that are making IoT an everyday reality. The book begins with a discussion of IoT "ecosystems" and the technology that enables them, which includes: Wireless Infrastructure and Service Discovery Protocols Integration Technologies and Tools Application and Analytics Enablement Platforms A chapter on next-generation cloud infrastructure explains hosting IoT platforms and applications. A chapter on data analytics throws light on IoT data collection, storage, translation, real-time processing, mining, and analysis, all of which can yield actionable insights from the data collected by IoT applications. There is also a chapter on edge/fog computing. The second half of the book presents various IoT ecosystem use cases. One chapter discusses smart airports and highlights the role of IoT integration. It explains how mobile devices, mobile technology, wearables, RFID sensors, and beacons work together as the core technologies of a smart airport. Integrating these components into the airport ecosystem is examined in detail, and use cases and real-life examples illustrate this IoT ecosystem in operation. Another in-depth look is on envisioning smart healthcare systems in a connected world. This chapter focuses on the requirements, promising applications, and roles of cloud computing and data analytics. The book also examines smart homes, smart cities, and smart governments. The book concludes with a chapter on IoT security and privacy. This chapter examines the emerging security and privacy requirements of IoT environments. The security issues and an assortment of surmounting techniques and best practices are also discussed in this chapter.
Learn Google Flutter Fast
Title | Learn Google Flutter Fast PDF eBook |
Author | Mark Clow |
Publisher | |
Pages | 474 |
Release | 2019-04 |
Genre | |
ISBN | 9781092297370 |
Learn Google Flutter by example. Over 65 example mini-apps. Chapters Include: Three Chapters on Dart Language. Introduction to Flutter. Installing Flutter. Your first Flutter App. Dependencies & Packages. Introduction to Widgets & Composition. Stateless Widgets. Stateful Widgets. Basic Material Widgets. Multi-Child Widgets. Single-Child Widgets. App Scaffolding Widgets. Other Widgets. Builders. Routing & Navigation. Forms. Http, Apis, REST & JSON. Flutter with Http, Apis, REST & JSON. State. State & Stateful Widgets. State & InheritedWidgets. State & Scoped Model. State & BLoCs with Streams. Local Persistence. Mixins. Debugging & Performance Profiling. Change Detection, Keys & Rendering. Other Performance Considerations. Publishing Your App. Flutter Resources.