Archeological Research Series
Title | Archeological Research Series PDF eBook |
Author | |
Publisher | |
Pages | 182 |
Release | 1964 |
Genre | Archaeology |
ISBN |
Archaeological Research
Title | Archaeological Research PDF eBook |
Author | Peter Peregrine |
Publisher | Taylor & Francis |
Pages | 171 |
Release | 2016-12 |
Genre | Social Science |
ISBN | 1351816632 |
This updated edition of Archaeological Research introduces the basic methods of archaeological research, including data collection, analysis, interpretation, as well as a consideration of the state of archaeology today. New to the Second Edition is updated information on geographic information systems and remote sensing strategies, and a greatly expanded discussion of practices in cultural resource management archaeology. This popular, concise textbook explores various research methods, analytical techniques, legal and ethical issues facing archaeologists; includes discussions of the archaeological process and record, sampling and research design, survey and excavation methods and strategies, recordkeeping, analysis, archaeological dating, presenting results, and research opportunities; is an excellent text for undergraduate students in basic archaeology courses, field methods courses, and field schools
Archaeologies of Rules and Regulation
Title | Archaeologies of Rules and Regulation PDF eBook |
Author | Barbara Hausmair |
Publisher | Berghahn Books |
Pages | 356 |
Release | 2018-01-29 |
Genre | Social Science |
ISBN | 1785337661 |
How can we study the impact of rules on the lives of past people using archaeological evidence? To answer this question, Archaeologies of Rules and Regulation presents case studies drawn from across Europe and the United States. Covering areas as diverse as the use of space in a nineteenth-century U.S. Army camp, the deposition of waste in medieval towns, the experiences of Swedish migrants to North America, the relationship between people and animals in Anglo-Saxon England, these case studies explore the use of archaeological evidence in understanding the relationship between rules, lived experience, and social identity.
Archaeology & Cultural Resource Management
Title | Archaeology & Cultural Resource Management PDF eBook |
Author | Lynne Sebastian |
Publisher | |
Pages | 0 |
Release | 2010 |
Genre | Archaeology |
ISBN | 9781934691168 |
By most estimates, as much as 90 percent of the archaeology done in the United States today is carried out in the field of cultural resource management. The contributors hope that this book will serve as an impetus in American archaeology for dialogue and debate on how to make CRM projects and programs yield both better archaeology and better public policy.
Key Concepts in Public Archaeology
Title | Key Concepts in Public Archaeology PDF eBook |
Author | Gabriel Moshenska |
Publisher | UCL Press |
Pages | 254 |
Release | 2017-09-28 |
Genre | Religion |
ISBN | 1911576445 |
This book provides a broad overview of the key concepts in public archaeology, a research field that examines the relationship between archaeology and the public, in both theoretical and practical terms. While based on the long-standing programme of undergraduate and graduate teaching in public archaeology at UCL’s renowned Institute of Archaeology, the book also takes into account the growth of scholarship from around the world and seeks to clarify what exactly ‘public archaeology’ is by promoting an inclusive, socially and politically engaged vision of the discipline. Written for students and practitioners, the individual chapters provide textbook-level introductions to the themes, theories and controversies that connect archaeology to wider society, from the trade in illicit antiquities to the use of digital media in public engagement, and point readers to the most relevant case studies and learning resources to aid their further study. This book was produced as part of JISC's Institution as e-Textbook Publisher project. Find out more at https://www.jisc.ac.uk/rd/projects/institution-as-e-textbook-publisher Praise for Key Concepts in Archaeology 'Littered throughout with concise and well-chosen case studies, Key Concepts in Public Archaeology could become essential reading for undergraduates and is a welcome reminder of where archaeology sits in UK society today.' British Archaeology
Archaeology and Geomatics
Title | Archaeology and Geomatics PDF eBook |
Author | Victorino Mayoral Herrera |
Publisher | |
Pages | 308 |
Release | 2017 |
Genre | HISTORY |
ISBN | 9789088904530 |
Archaeogaming
Title | Archaeogaming PDF eBook |
Author | Andrew Reinhard |
Publisher | Berghahn Books |
Pages | 236 |
Release | 2018-06-18 |
Genre | Social Science |
ISBN | 1785338749 |
A general introduction to archeogaming describing the intersection of archaeology and video games and applying archaeological method and theory into understanding game-spaces. “[T]he author’s clarity of style makes it accessible to all readers, with or without an archaeological background. Moreover, his personal anecdotes and gameplay experiences with different game titles, from which his ideas often develop, make it very enjoyable reading.”—Antiquity Video games exemplify contemporary material objects, resources, and spaces that people use to define their culture. Video games also serve as archaeological sites in the traditional sense as a place, in which evidence of past activity is preserved and has been, or may be, investigated using the discipline of archaeology, and which represents a part of the archaeological record. From the introduction: Archaeogaming, broadly defined, is the archaeology both in and of digital games... As will be described in the following chapters, digital games are archaeological sites, landscapes, and artifacts, and the game-spaces held within those media can also be understood archaeologically as digital built environments containing their own material culture... Archaeogaming does not limit its study to those video games that are set in the past or that are treated as “historical games,” nor does it focus solely on the exploration and analysis of ruins or of other built environments that appear in the world of the game. Any video game—from Pac-Man to Super Meat Boy—can be studied archaeologically.