Ancient and Medieval Wargaming
Title | Ancient and Medieval Wargaming PDF eBook |
Author | Neil Thomas |
Publisher | Sutton Publishing |
Pages | 0 |
Release | 2007 |
Genre | Military art and science |
ISBN | 9780750945721 |
March with Alexander the Great's Macedonians against the mighty empire of the Achaemenid Persians at Issus in 333BC! Experience the brutality of a Dark Ages struggle between Romano-British warriors and Early Saxon armies in AD495! Re-fight some of the bloodiest battles of the ancient and medieval worlds, using Neil Thomas's fully illustrated new book. Neil brings an authentic historical perspective to wargaming. A must for novice and veteran wargamers alike.
Ancient and Medieval Wargaming
Title | Ancient and Medieval Wargaming PDF eBook |
Author | Neil Thomas |
Publisher | The History Press |
Pages | 246 |
Release | 2007-06-21 |
Genre | Games & Activities |
ISBN | 0752496115 |
Re-fight some of the bloodiest battles of the ancient and medieval worlds! Seasoned wargamer and author Neil Thomas brings historical perspective to the hobby with a description and interpretation of significant military developments from 3,000BC to AD1500. Wargaming is the simulation of accurate historical battles using miniature figures to fight over three dimensional terrain, their movement and combat being regulated by clearly defined rules. Neil Thomas' new book provides specific coverage of ancient and medieval wargaming, thanks to its division into biblical, classical, Dark Age and medieval sections. Each section has its own set of rules and much expanded army lists. The wargamer gains additional perspective from data panels containing facts about weaponry, personalities and chroniclers, and quotations from original document sources. Useful suggestions for further reading are also included, while battle reports in each section provide tactical insights for both novice and veteran wargamers.
Field of Glory Rulebook
Title | Field of Glory Rulebook PDF eBook |
Author | Richard Bodley Scott |
Publisher | Osprey Publishing |
Pages | 0 |
Release | 2008-02-19 |
Genre | History |
ISBN | 9781846033131 |
Field of Glory is a new historical miniature tabletop wargaming rules system for anyone interested in recreating the battles of Rome, Greece or the Holy Land, among others. This series is intended to give both beginner and expert wargamers everything they need to play the battles of ancient and medieval eras on their tabletops. Tested and created by wargaming experts, this series includes a rulebook detailing the gaming system, and companion army lists which help players select and build their historically accurate army with the relevant units or troop types they want to take onto the field of battle. The striking Field of Glory rulebook includes color coding for easy navigation, clear photographs of miniatures (taken by Wargames Illustrated editor Duncan McFarlane) and diagrams (showing rules examples, troop placements, scale considerations and more), detailed Osprey artwork, a guide to figure painting, an overview of the history of this miniature world of warfare, organization tables and a background to the men who fought on the ground. Containing two ready to use army lists, this rulebook can either stand alone and be used for immediate gaming, or can be combined with the companion army list volumes to recreate a very diverse range of conflicts in each period of the eras covered. Published in partnership with Slitherine Software Ltd, a developer and publisher of historical strategy games, Field of Glory already has the table-top gaming community buzzing.
Wargaming
Title | Wargaming PDF eBook |
Author | Neil Thomas |
Publisher | Sutton Pub Limited |
Pages | 179 |
Release | 2005-01-01 |
Genre | Crafts & Hobbies |
ISBN | 9780750938167 |
Although the rise in computerized wargaming has transformed some aspects of the hobby, the traditional table-based wargame continues to go from strength to strength.
One-Hour Wargames
Title | One-Hour Wargames PDF eBook |
Author | Neil Thomas |
Publisher | Pen and Sword |
Pages | 226 |
Release | 2014-09-03 |
Genre | Games & Activities |
ISBN | 1473840937 |
A fun and practical new approach to wargaming that lets you complete a game in about an hour—includes rule sets and scenarios for most popular periods. One of the biggest problems facing wargamers is finding the time to actually play. Most commercially available games require several hours to set up and see to a conclusion; some can even take a whole day or weekend to complete. Apart from time, lack of space can also keep wargamers from enjoying their favorite pastime. In One-hour Wargames, veteran gamer and rule-writer Neil Thomas has addressed both problems. Now it is practical to play a satisfying game in around an hour on a normal dining table or living room floor. The book contains 8 all-new sets of very simple rules for various periods—from Ancient to WW2—and thirty stimulating scenarios which can be played using any of them. All the rules and scenarios are intended to be played on a 3ft x 3ft battlefield. The rules only require a small number of miniatures, so this really is an ideal way for new gamers, or veterans trying a new period, to get started with minimal investment of time and money. Also ideal for a quick game in the evening with a friend. Also included are sections on campaigns and solo games.
Ancient & Medieval Wargaming
Title | Ancient & Medieval Wargaming PDF eBook |
Author | Neil Thomas |
Publisher | The History Press |
Pages | 239 |
Release | 2007-06-21 |
Genre | History |
ISBN | 0752496115 |
Re-fight some of the bloodiest battles of the ancient and medieval worlds! Seasoned wargamer and author Neil Thomas brings historical perspective to the hobby with a description and interpretation of significant military developments from 3,000BC to AD1500. Wargaming is the simulation of accurate historical battles using miniature figures to fight over three dimensional terrain, their movement and combat being regulated by clearly defined rules. Neil Thomas' new book provides specific coverage of ancient and medieval wargaming, thanks to its division into biblical, classical, Dark Age and medieval sections. Each section has its own set of rules and much expanded army lists. The wargamer gains additional perspective from data panels containing facts about weaponry, personalities and chroniclers, and quotations from original document sources. Useful suggestions for further reading are also included, while battle reports in each section provide tactical insights for both novice and veteran wargamers.
DBA 2.2 Simple Ancient and Medieval Wargaming Rules Including Dbsa and DBA 1.0
Title | DBA 2.2 Simple Ancient and Medieval Wargaming Rules Including Dbsa and DBA 1.0 PDF eBook |
Author | John Curry |
Publisher | |
Pages | 122 |
Release | 2012-12-20 |
Genre | Games & Activities |
ISBN | 9781291090185 |
The aim of the rules was to provide the simplest possible set of wargaming rules that retained the feel and generalship of ancient and medieval warfare. The rules were about command decisions not the detail of combat. The average player would have memorized the rules by half way through their first battle, but tactical skill, especially with the use of light troops, took longer. Battles typically lasted less than an hour, allowing multiple games to be played in a single day. The DBA rules include the basic battle rules, campaign rules, suggested mini-campaigns, over three hundred army lists, rules for larger armies and six player campaigns. The original rules are supported by an introduction by Phil Barker and chapters on: Reflecting on the development of DBA. An introduction to tactics using DBA by Martin Smith. Applying DBA to historical battles, Recreating the Battle of Zama in 202 BC using DBA by Phil Steele. DBSA and DBA 1.0 Also included are all four of the original army lists