An Actor's Library

An Actor's Library
Title An Actor's Library PDF eBook
Author Nicholas D. Smith
Publisher
Pages 0
Release 2017
Genre Book collecting
ISBN 9781584563624

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Book collecting, bibliomania and the eighteenth-century -- Building a library -- Garrick, book culture and The Club -- Collecting Shakespeare and other English dramatists -- Book-buying in France and Italy -- Dispersal -- Appendix A. Locations of Garrick's books -- Appendix B. Books to which Garrick subscribed -- Appendix C. Books addressed/dedicated to Garrick -- Appendix D. Lots purchased by Thomas Thorpe at the 1823 sale -- Appendix E. Garrick books formerly belonging to George Frederick Beltz -- Appendix F. Carrington Garrick's books

Accents and Dialects for Stage and Screen

Accents and Dialects for Stage and Screen
Title Accents and Dialects for Stage and Screen PDF eBook
Author Paul Meier
Publisher
Pages 350
Release 2009-01-01
Genre Acting
ISBN 9780578004525

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Catalogue of the Nevins Memorial Library ...

Catalogue of the Nevins Memorial Library ...
Title Catalogue of the Nevins Memorial Library ... PDF eBook
Author Nevins memorial library, Methuen, Mass
Publisher
Pages 518
Release 1887
Genre Dictionary catalogs
ISBN

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Reactive Messaging Patterns with the Actor Model

Reactive Messaging Patterns with the Actor Model
Title Reactive Messaging Patterns with the Actor Model PDF eBook
Author Vaughn Vernon
Publisher Addison-Wesley Professional
Pages 1030
Release 2015-07-13
Genre Computers
ISBN 0133846873

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USE THE ACTOR MODEL TO BUILD SIMPLER SYSTEMS WITH BETTER PERFORMANCE AND SCALABILITY Enterprise software development has been much more difficult and failure-prone than it needs to be. Now, veteran software engineer and author Vaughn Vernon offers an easier and more rewarding method to succeeding with Actor model. Reactive Messaging Patterns with the Actor Model shows how the reactive enterprise approach, Actor model, Scala, and Akka can help you overcome previous limits of performance and scalability, and skillfully address even the most challenging non-functional requirements. Reflecting his own cutting-edge work, Vernon shows architects and developers how to translate the longtime promises of Actor model into practical reality. First, he introduces the tenets of reactive software, and shows how the message-driven Actor model addresses all of them–making it possible to build systems that are more responsive, resilient, and elastic. Next, he presents a practical Scala bootstrap tutorial, a thorough introduction to Akka and Akka Cluster, and a full chapter on maximizing performance and scalability with Scala and Akka. Building on this foundation, you’ll learn to apply enterprise application and integration patterns to establish message channels and endpoints; efficiently construct, route, and transform messages; and build robust systems that are simpler and far more successful. Coverage Includes How reactive architecture replaces complexity with simplicity throughout the core, middle, and edges The characteristics of actors and actor systems, and how Akka makes them more powerful Building systems that perform at scale on one or many computing nodes Establishing channel mechanisms, and choosing appropriate channels for each application and integration challenge Constructing messages to clearly convey a sender’s intent in communicating with a receiver Implementing a Process Manager for your Domain-Driven Designs Decoupling a message’s source and destination, and integrating appropriate business logic into its router Understanding the transformations a message may experience in applications and integrations Implementing persistent actors using Event Sourcing and reactive views using CQRS Find unique online training on Domain-Driven Design, Scala, Akka, and other software craftsmanship topics using the for{comprehension} website at forcomprehension.com.

Play Among Books

Play Among Books
Title Play Among Books PDF eBook
Author Miro Roman
Publisher Birkhäuser
Pages 528
Release 2021-12-06
Genre Architecture
ISBN 3035624054

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How does coding change the way we think about architecture? This question opens up an important research perspective. In this book, Miro Roman and his AI Alice_ch3n81 develop a playful scenario in which they propose coding as the new literacy of information. They convey knowledge in the form of a project model that links the fields of architecture and information through two interwoven narrative strands in an “infinite flow” of real books. Focusing on the intersection of information technology and architectural formulation, the authors create an evolving intellectual reflection on digital architecture and computer science.

Library of Congress Subject Headings

Library of Congress Subject Headings
Title Library of Congress Subject Headings PDF eBook
Author Library of Congress
Publisher
Pages 1160
Release 2013
Genre Subject headings, Library of Congress
ISBN

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Encyclopedia of Parallel Computing

Encyclopedia of Parallel Computing
Title Encyclopedia of Parallel Computing PDF eBook
Author David Padua
Publisher Springer Science & Business Media
Pages 2211
Release 2014-07-08
Genre Computers
ISBN 038709766X

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Containing over 300 entries in an A-Z format, the Encyclopedia of Parallel Computing provides easy, intuitive access to relevant information for professionals and researchers seeking access to any aspect within the broad field of parallel computing. Topics for this comprehensive reference were selected, written, and peer-reviewed by an international pool of distinguished researchers in the field. The Encyclopedia is broad in scope, covering machine organization, programming languages, algorithms, and applications. Within each area, concepts, designs, and specific implementations are presented. The highly-structured essays in this work comprise synonyms, a definition and discussion of the topic, bibliographies, and links to related literature. Extensive cross-references to other entries within the Encyclopedia support efficient, user-friendly searchers for immediate access to useful information. Key concepts presented in the Encyclopedia of Parallel Computing include; laws and metrics; specific numerical and non-numerical algorithms; asynchronous algorithms; libraries of subroutines; benchmark suites; applications; sequential consistency and cache coherency; machine classes such as clusters, shared-memory multiprocessors, special-purpose machines and dataflow machines; specific machines such as Cray supercomputers, IBM’s cell processor and Intel’s multicore machines; race detection and auto parallelization; parallel programming languages, synchronization primitives, collective operations, message passing libraries, checkpointing, and operating systems. Topics covered: Speedup, Efficiency, Isoefficiency, Redundancy, Amdahls law, Computer Architecture Concepts, Parallel Machine Designs, Benmarks, Parallel Programming concepts & design, Algorithms, Parallel applications. This authoritative reference will be published in two formats: print and online. The online edition features hyperlinks to cross-references and to additional significant research. Related Subjects: supercomputing, high-performance computing, distributed computing