Adventures in Graphica

Adventures in Graphica
Title Adventures in Graphica PDF eBook
Author Terry Thompson
Publisher Taylor & Francis
Pages 231
Release 2023-10-10
Genre Education
ISBN 1003843794

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Graphica is a medium of literature that integrates pictures and words and arranges them to tell a story or convey information, usually presented in a comic strip, periodical, or book form AKA comics. It's no surprise comics have long been popular with kids and adults; some of our greatest heroes were introduced to us in comic form. Drawing on his own success using graphica with elementary students, literacy coach Terry Thompson introduces reading teachers to this popular medium in Adventures in Graphica: Using Comics and Graphic Novels to Teach Comprehension, Grades 2-6. In his book, Thompson explains how graphica can be an engaging and motivating tool for reluctant readers who often shun traditional texts. He suggests sources of appropriate graphica for the classroom and demonstrates how to fit this medium into the literacy framework and correlates with best practices in comprehension, vocabulary, and fluency instruction.Adventures in Graphica contains numerous, easy-to-replicate, instructional strategies, including examples of how graphic texts can be used to create a bridge and students transfer abstract comprehension strategies learned through comics and graphic novels to traditional texts. It is an excellent roadmap for teachers looking to add graphica to their classrooms.

Adventures in Graphica

Adventures in Graphica
Title Adventures in Graphica PDF eBook
Author Terry Thompson
Publisher Stenhouse Publishers
Pages 201
Release 2008
Genre Education
ISBN 1571107126

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Comic books and graphic novels, known collectively as "graphica," have long been popular with teenagers and adults. Recently graphica has grown in popularity with younger readers as well, motivating and engaging some of our most reluctant readers who often shun traditional texts. While some teachers have become curious about graphica's potential, many are confused by the overwhelming number of new titles and series, in both fiction and nonfiction, and are unsure of its suitability and function in their classrooms. Drawing on his own success using graphica with elementary students, literacy coach Terry Thompson introduces reading teachers to this popular medium and suggests sources of appropriate graphica for the classroom and for particular students. Taking cues from research that supports the use of graphica with students, Terry shows how this exciting medium fits into the literacy framework and correlates with best practices in comprehension, vocabulary, and fluency instruction. Adventures in Graphica contains numerous, easy-to-replicate, instructional strategies, including examples of how graphic texts can be used to create a bridge as students transfer abstract comprehension strategies learned through comics and graphic novels to traditional texts. Adventures in Graphica provides a roadmap for teachers to the medium that the New York Times recently hailed as possibly "the next new literary form."

Great Adventures for the Faint of Heart

Great Adventures for the Faint of Heart
Title Great Adventures for the Faint of Heart PDF eBook
Author Cary Fagan
Publisher
Pages 240
Release 2021-09-13
Genre
ISBN 9781988298900

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Masterful, hopeful stories about ordinary people taking small, bold steps into the unknown These ten compelling and delightful stories highlight ordinary people, introverts, mostly living quiet lives -- until they take the chance to leap toward small, meaningful adventure. A young woman is given a painting by Picasso by her stepfather, and she must acquire a wall to hang it on. A hippie family picks up a cello-playing hitchhiker who convinces them to get a television. And a man winds up taking his girlfriend?s son on a road trip -- an unexpected expedition for them both. Filled with a sense of hope, these stories explore the tangled bonds of family and the complex web that holds them together. Cary Fagan is an undisputed master of the short story, and Great Adventures for the Faint of Heart is a brilliant and warm collection that expands our acceptance of human frailty and our unpredictable capacity for change.

Laser Moose and Rabbit Boy (Laser Moose and Rabbit Boy series, Book 1)

Laser Moose and Rabbit Boy (Laser Moose and Rabbit Boy series, Book 1)
Title Laser Moose and Rabbit Boy (Laser Moose and Rabbit Boy series, Book 1) PDF eBook
Author Doug Savage
Publisher Andrews McMeel Publishing
Pages 144
Release 2016-09-06
Genre Juvenile Fiction
ISBN 1449484093

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The forest is full of danger . . . but help is here. Meet Laser Moose and Rabbit Boy, improbable pals who use their powers—laser vision and an unrelenting sense of optimism—to fight the forces of evil. Join the dynamic duo as they battle aliens, a mutant fish-bear, a cyborg porcupine, and a mechanical squirrel, learning along the way that looking on the bright side might be just as powerful as shooting a laser. Get ready for hilarious, action-packed, laser-powered adventures written and drawn by Doug Savage, creator of the popular comic Savage Chickens. This is Savage’s first graphic novel.

The Fall of the House of West

The Fall of the House of West
Title The Fall of the House of West PDF eBook
Author Paul Pope
Publisher Macmillan
Pages 163
Release 2015-10-13
Genre Juvenile Nonfiction
ISBN 162672010X

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Aurora West investigate the death of her mother and discovers some shocking truths.

Increasing Visual Literacy and Critical Thinking Skills through Graphic Novels

Increasing Visual Literacy and Critical Thinking Skills through Graphic Novels
Title Increasing Visual Literacy and Critical Thinking Skills through Graphic Novels PDF eBook
Author Rebecca Maldonado
Publisher Rowman & Littlefield
Pages 167
Release 2023-05-01
Genre Education
ISBN 1475868111

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In order for students to reap the benefits of graphic novels, teachers need to first incorporate them into their classrooms. Graphic novels are not only a viable option to improve student retention of literature, but also the cornerstone of several potential lesson plans. The multimodal nature of graphic novels allows teachers to shape their lessons in new directions. When the validity of graphic novels is no longer a question, students and teachers alike will discover the countless benefits of multimodal learning.

Graphic Novels Beyond the Basics

Graphic Novels Beyond the Basics
Title Graphic Novels Beyond the Basics PDF eBook
Author Martha Cornog
Publisher Bloomsbury Publishing USA
Pages 312
Release 2009-08-25
Genre Language Arts & Disciplines
ISBN 0313391203

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This study of the graphic novel and its growth in the library helps librarians utilize and develop this extraordinarily popular format in their library collections. What does the surge of popularity in graphic novels mean for libraries? Graphic Novels Beyond the Basics: Insights and Issues for Libraries goes deeper into this subject than any other volume previously published, bringing together a distinguished panel of experts to examine questions librarians may encounter as they work to enhance their graphic novel holdings. Graphic Novels Beyond the Basics begins by introducing librarians to the world of the graphic novel: popular and critically acclaimed fiction and nonfiction titles; a wide range of genres including Japanese manga and other international favorites; recurring story and character archetypes; and titles created for specific cultural audiences and female readers. The book then offers a series of chapters on key issues librarians will face with graphic novels on the shelves, including processing and retention questions, preservation and retention, collecting related media such as Japanese anime films and video games, potential grounds for patron or parental complaints, the future of graphic novels, and more.