Learning Pro/Manufacturing Using Pro/Creo Elements
Title | Learning Pro/Manufacturing Using Pro/Creo Elements PDF eBook |
Author | Muhammad Mansoor Janjua |
Publisher | iUniverse |
Pages | 526 |
Release | 2011-07-26 |
Genre | Education |
ISBN | 1462042805 |
This manual helps engineers and manufacturers improve their knowledge of computer-aided manufacturing software (Pro/Manufacture). This manual—intended for those with some familiarity of Pro/Creo Elements or Pro/Engineer and a basic understanding of machining operations such as milling and turning when consulting this manual—includes numerous tutorials to help you improve your skills. The handbook guides the user to start with a part, create stock around the part, add tools to the list, create different machining sequences and in the end obtain G codes for different Computer Numerical Control machines. You will learn more about three-, four-, and five-axis milling along with two-axis turning. The simple, click-by-click procedure and numerous images make directions easy to follow. CAM software is rapidly evolving, and it’s becoming more powerful every day. Anyone who wants to work in a CAM area must have a basic understanding of G and M codes to succeed in the field. Hone your skills and keep the process safe, precise and accurate with this detailed guidebook.
The Complete Guide to Film and Digital Production
Title | The Complete Guide to Film and Digital Production PDF eBook |
Author | Lorene M. Wales |
Publisher | Taylor & Francis |
Pages | 407 |
Release | 2017-02-17 |
Genre | Art |
ISBN | 1315294885 |
This expanded, updated, and revised third edition of Lorene Wales’ The Complete Guide to Film and Digital Production offers a comprehensive introduction to the positions/roles, procedures, and logistics of the film and digital video production process, from development and pre-production all the way to marketing and distribution. Lorene Wales offers a hands-on approach suitable for projects of any budget and scale, explaining every stage and key role/position in the life of a film and providing a wealth of sample checklists, schedules, accounting paperwork, and downloadable forms and templates for practical use. Other topics include a description of the latest mobile apps used in production, tax incentives, the DIT, set safety, and an expanded chapter on copyright, fair use and other legal matters. A companion website includes video tutorials, a personnel hierarchy, a guide to mobile apps useful during production, PowerPoints for instructor use, and a complete set of sample production forms and templates for download, including schedules, accounting paperwork, releases, and production checklists.
Product Manufacturing and Cost Estimating using CAD/CAE
Title | Product Manufacturing and Cost Estimating using CAD/CAE PDF eBook |
Author | Kuang-Hua Chang |
Publisher | Academic Press |
Pages | 571 |
Release | 2013-07-01 |
Genre | Technology & Engineering |
ISBN | 0124046002 |
This is the second part of a four part series that covers discussion of computer design tools throughout the design process. Through this book, the reader will... - ...understand basic design principles and all digital design paradigms. - ...understand CAD/CAE/CAM tools available for various design related tasks. - ...understand how to put an integrated system together to conduct All Digital Design (ADD). - ...understand industrial practices in employing ADD and tools for product development. - Provides a comprehensive and thorough coverage of essential elements for product manufacturing and cost estimating using the computer aided engineering paradigm - Covers CAD/CAE in virtual manufacturing, tool path generation, rapid prototyping, and cost estimating; each chapter includes both analytical methods and computer-aided design methods, reflecting the use of modern computational tools in engineering design and practice - A case study and tutorial example at the end of each chapter provides hands-on practice in implementing off-the-shelf computer design tools - Provides two projects at the end of the book showing the use of Pro/ENGINEER® and SolidWorks® to implement concepts discussed in the book
The Videomaker Guide to Video Production
Title | The Videomaker Guide to Video Production PDF eBook |
Author | Videomaker |
Publisher | Taylor & Francis |
Pages | 430 |
Release | 2013-06-26 |
Genre | Performing Arts |
ISBN | 1136047786 |
From the editors of Videomaker Magazine comes this new edition that you have been waiting for. The Videomaker Guide Digital Video, fourth edition, provides information on all of the latest cutting edge tools and techniques necessary to help you shoot and edit video like the pro's. Learn about equipment, lighting, editing, audio, high definition, and all aspects of video from the leading experts on videography!
3D Printing in Orthopaedic Surgery
Title | 3D Printing in Orthopaedic Surgery PDF eBook |
Author | Matthew Dipaola |
Publisher | Elsevier Health Sciences |
Pages | 229 |
Release | 2018-11-20 |
Genre | Medical |
ISBN | 0323581196 |
Get a quick, expert overview of the role of emerging 3D printing technology in orthopaedic surgery, devices, and implants. This concise resource by Drs. Matthew DiPaola and Felasfa Wodajo provides orthopaedic surgeons and residents with need-to-know information on the clinical applications of 3D printing, including current technological capabilities, guidance for practice, and future outlooks for this fast-growing area. - Covers basic principles such as engineering aspects, software, economics, legal considerations, and applications for education and surgery planning. - Discusses 3D printing in arthroplasty, trauma and deformity, the adult and pediatric spine, oncology, and more. - Includes information on setting up a home 3D printing "plant" and 3D printing biologics. - Consolidates today's available information on this burgeoning topic into a single convenient resource
Autodesk 3ds Max 2020: A Comprehensive Guide, 20th Edition
Title | Autodesk 3ds Max 2020: A Comprehensive Guide, 20th Edition PDF eBook |
Author | Prof. Sham Tickoo |
Publisher | CADCIM Technologies |
Pages | 1033 |
Release | 2019 |
Genre | Computers |
ISBN | 1640570632 |
Autodesk 3ds Max 2020: A Comprehensive Guide book aims at harnessing the power of Autodesk 3ds Max for modelers, animators, and designers. The book caters to the needs of both the novice and the advanced users of 3ds Max. Keeping in view the varied requirements of the users, the book first introduces the basic features of 3ds Max 2020 and then gradually progresses to cover the advanced 3D models and animations. In this book, one project which is based on the tools and concepts covered in the text has been added to enhance the knowledge of the users. Additionally, in this edition, the readers will be able to learn about some new and enhanced features of 3ds Max 2020 such as Compound Shapes and Chamfer Modifier. Salient Features: Consists of 18 chapters and 1 project that are organized in a pedagogical sequence covering various aspects of modeling, texturing, lighting, and animation. The author has followed the tutorial approach to explain various concepts of modeling, texturing, lighting, and animation. The first page of every chapter summarizes the topics that are covered in it. Step-by-step instructions that guide the users through the learning process. Additional information throughout the book in the form of notes and tips. Self-Evaluation Tests and Review Questions at the end of each chapter to help the users assess their knowledge. Table of Contents Chapter 1: Introduction to Autodesk 3ds Max 2020 Chapter 2: Standard Primitives Chapter 3: Extended Primitives Chapter 4: Working with Architectural Objects Chapter 5: Splines and Extended Splines Chapter 6: Modifying Splines Chapter 7: Materials and Maps Chapter 8: Modifying 3D Mesh Objects Chapter 9: Graphite Modeling Technique Chapter 10: Compound Objects Chapter 11: Modifiers Chapter 12: Lights and Rendering Chapter 13: Animation Basics Chapter 14: Rigid Body Dynamics and Helpers Chapter 15: NURBS Modeling * Chapter 16: Systems, Hierarchy, and Kinematics * Chapter 17: Particle Systems and Space Warps-I * Chapter 18: Particle Systems and Space Warps-II * Project 1: Creating a Diner Index (*For free download)
Pixologic ZBrush 2020: A Comprehensive Guide, 6th Edition
Title | Pixologic ZBrush 2020: A Comprehensive Guide, 6th Edition PDF eBook |
Author | Prof. Sham Tickoo |
Publisher | CADCIM Technologies |
Pages | 892 |
Release | 2020-05-04 |
Genre | Computers |
ISBN | 1640570896 |
Pixologic ZBrush 2020: A Comprehensive Guide covers all features of ZBrush 2020 in a simple, lucid, and comprehensive manner. It gives in-depth details of the concepts and explains the usage and tools of ZBrush such as DynaMesh, NanoMesh, ZRemesher, ZModeler, NanoMesh, and KeyShot renderer. This book will unleash your creativity and transform your imagination into reality, thus helping you create realistic 3D models. In this edition, the author has provided detailed explanation of some new and enhanced concepts such as CamView and Spotlight. Moreover, new sculpting brushes like XTractor and HistoryRecall have been covered. Additionally, the concepts like Array, ZPlugin, and FiberMesh are explained with the help of step by step instructions. Salient Features Consists of 12 chapters & 1 project that are organized in a pedagogical sequence. Covers all aspects such as modeling, texturing, lighting, & animation in ZBrush. Tutorial approach to explain the concepts and usage of tools. First page of every chapter summarizes the topics that are covered in the chapter. Additional information is provided throughout the book in the form of notes and tips. Self-Evaluation test & Review Questions at the end of each chapter so that the users can assess their knowledge. Table of Contents Chapter 1: Exploring ZBrush Interface Chapter 2: Sculpting Brushes Chapter 3: Introduction to Digital Sculpting Chapter 4: SubTools and FiberMesh Chapter 5: ZSpheres Chapter 6: DynaMesh, NanoMesh, and ZRemesher Chapter 7: ShadowBox Chapter 8: Materials in ZBrush Chapter 9: Texturing in ZBrush Chapter 10: UV Master Chapter 11: Lighting Chapter 12: Rendering Project 1: Cartoon Character Modeling Index