Autodesk 3ds Max 2013 Bible
Title | Autodesk 3ds Max 2013 Bible PDF eBook |
Author | Kelly L. Murdock |
Publisher | John Wiley & Sons |
Pages | 1981 |
Release | 2012-09-27 |
Genre | Computers |
ISBN | 1118394038 |
The most comprehensive e-book reference on Autodesk 3ds Max 2013! Autodesk 3ds Max is used to create 80 percent of commercially available games and is also a key tool for visual effects artists and graphic designers in film and television. This convenient e-book covers the 2013 version in expanded detail, including 12 chapter-length quick-start projects and 39 additional chapters not found in the print version. Along with complete references detailing all Primitives, Modifiers, Materials, Maps, and Controllers, it covers advanced topics such as Patches, NURBS, Radiosity, Network Rendering, and MAXScript. It's the perfect resource for both novices and pros. 3ds Max is the tool of choice for game developers as well as visual effects artists and graphic designers in the film and TV industries This comprehensive e-book includes complete coverage of 3ds Max 2013, and is well suited for beginners and experts alike, as well as for educational markets teaching beginning to advanced courses using 3ds Max. Features a complete reference for all Primitives, Modifiers, Materials, Maps, and Controllers Covers Patches, NURBS, Radiosity, Network Rendering, MAXScript, and other advanced topics Includes 12 chapter-length quick-start projects as well as 39 chapters not found in the print version, all packed with timesaving tips and expert advice Third-party models and bonus tutorials are available on CD and can be obtained by readers by emailing a request to [email protected] Autodesk 3ds Max 2013 Bible, Expanded Edition by veteran computer graphics author Kelly Murdock is the comprehensive e-book guide for every 3ds Max user.
Inside 3ds Max 4
Title | Inside 3ds Max 4 PDF eBook |
Author | Kim Lee |
Publisher | New Riders |
Pages | 948 |
Release | 2002 |
Genre | Computers |
ISBN | 9780735710948 |
This latest edition of Inside 3ds max is retooled to focus on the needs of the intermediate to professional user, based on continuing conversations with our target audience. This market is crying out for information that goes beyond the basic to provide guidance on how to make the most use of the program in real-world work situations. Inside 3ds Max 4 explores changes in the program as well as more advanced functionalities and how they can assist the professional user in enhancing efficiency or output. Inside 3ds max 4 is organized into units that mirror and actually step through the workflow of a 3D project. Moreover, where differences exist in the application of techniques between the broadcast/film and game/interactive applications, the authors present careful analysis to assist readers in making the right choices for their technical work. The CD-ROM includes all of the project files necessary to complete the projects as well as any plug-ins referred to in the text.
3ds Max 9 Bible
Title | 3ds Max 9 Bible PDF eBook |
Author | Kelly L. Murdock |
Publisher | John Wiley & Sons |
Pages | 1314 |
Release | 2007-01-30 |
Genre | Computers |
ISBN | 0470100893 |
This text provides a comprehensive guide to 3ds Max. It is packed with expert advice and includes step-by-step tutorials.
Autodesk 3ds Max 2014 Bible
Title | Autodesk 3ds Max 2014 Bible PDF eBook |
Author | Kelly L. Murdock |
Publisher | John Wiley & Sons |
Pages | 1336 |
Release | 2013-10-31 |
Genre | Computers |
ISBN | 1118755081 |
A complete reference covering the newest version of 3ds Max software Autodesk 3ds Max is the popular 3D modeling, animation, rendering, and compositing software preferred by game developers and graphic designers in film and television. This comprehensive reference not only introduces beginners to this pricey and complex software, but also serves as a reference for experienced users. Packed with expert advice from popular author Kelly Murdock, it begins with a Quick Start tutorial to get you up and running, then continues with more than 150 step-by-step tutorials, advanced coverage, and plenty of tips and timesavers. 3ds Max is professional modeling and animation software used in the film, television, and game development industries; this complete guide gets beginners started and teaches experienced users how to take advantage of the program's newest capabilities Covers all the basics as well as advanced topics including crowd simulation, particle systems, rigid body dynamics, state sets, compositing, radiosity, network rendering, and MAXScript Features more than 150 step-by-step tutorials and complete references detailing all primitives, modifiers, materials, maps, and controllers Companion website includes examples from the book, unique models and textures that you can customize, before-and-after examples from the tutorials, and bonus Quick Starts from previous editions Autodesk 3ds Max 2014 Bible is the one book you need to succeed with this all-new version of 3ds Max.
3DS MAX 2011 BIBLE (With CD )
Title | 3DS MAX 2011 BIBLE (With CD ) PDF eBook |
Author | Kelly L. Murdock |
Publisher | |
Pages | 1296 |
Release | 2010-09-01 |
Genre | |
ISBN | 9788126528110 |
Market_Desc: At a retail price of $3,495 ($795 upgrade), 3ds Max is not a program for computer novices. It is a complex application that can take artists years to thoroughly master. The 3ds Max Bible has been very popular reference/tutorial for those just beginning to work with 3D animation. This book is well suited for educational sales where they teach courses using 3ds Max. Special Features: · Previous Editions sales: 3ds Max 2010 Bible (2,348 net; Pub date 7/09), 3ds Max 2009 Bible (7,712 net; Pub date 7/08), 3ds Max 2008 Bible (5,043 net; Pub date 12/07), 3ds Max 9 Bible (15,210 net), 3ds Max 8 Bible (10,771 net), 3ds Max 7 Bible (13,364 net), 3ds Max 6 Bible (14,617 net), 3ds Max 5 Bible (13,442 net), 3ds Max 4 Bible (14,904 net), 3d Studio Max R3 (19,748 net).· 3ds Max really shines in the red-hot video gaming market. It is used to create 80 percent of commercially available games, including games for platforms such as Microsoft's Xbox 360, Sony's PlayStation 3, and Nintendo's Wii.· A Quick Start tutorial shows beginners how to complete an exciting animation their very first day, while exposing them to the newest features of the software.· A 16-page full-color insert shows examples of cutting-edge 3ds Max art.· A valuable companion DVD includes all the examples and content from the book, including unique models and textures that readers can customize on their own. About The Book: 3ds Max 2011 Bible is the only comprehensive reference-tutorial on 3ds Max, making it a favorite of all users, from beginners to pros. If 3ds Max novices are itching to actually create something immediately, the Quick Start project in Part 1 is just for them. If experienced Max users can't wait to check out the new software features the details are readily available. This bestseller is packed with expert advice, timesaving tips, and more than 150 step-by-step tutorials. A 16-page color insert highlights work by various cutting-edge 3D artists. A valuable companion DVD includes all the examples and content from the book, including unique models and textures that readers can customize on their own.
Mastering 3ds Max 4
Title | Mastering 3ds Max 4 PDF eBook |
Author | Cat Woods |
Publisher | Sybex |
Pages | 1012 |
Release | 2001-07-25 |
Genre | Computers |
ISBN |
Make the Most of Today’s Leading Animation Package With release 4, max further establishes itself as today’s dominant modeling, animation, and rendering package. And with its fully revised and updated coverage, Mastering 3ds max 4 further establishes itself as the definitive max resource--just the book you need to master all the techniques supported by this powerful product. Inside, you’ll learn all about sculpting and texturing your characters, setting them in motion, lighting the scene, and producing the final animation--for movies, games, television, and the Web. You also get in-depth instruction in MAXScript, including detailed explanations of all that’s new to this release. Coverage includes: Understanding basic 3D concepts Modeling in polygons, patches, and NURBS Creating detailed models Optimizing models for low-poly environments Applying textures for real-time and pre-rendered output Animating using parametric animation, forward kinematics, inverse kinematics, and character studio Fine-tuning animation by editing keys and transitions Creating drama with lighting Applying post-process effects Cutting and cross-fading between shots Compositing in Video Post and combustion Exporting to Web 3D with Pulse Getting started with MAXScript Using scripting for scene manipulation Using scripting for animation Customizing the user interface Defining autostart scripts Creating your own plug-ins using MAXScript
3DS Max 5 for Windows
Title | 3DS Max 5 for Windows PDF eBook |
Author | Michele Matossian |
Publisher | |
Pages | 548 |
Release | 2004 |
Genre | Computers |
ISBN | 9780321180872 |
Demonstrates the computer animation program's interface and navigation and display tools while explaining how to use MAX to model and transform objects, map surfaces, render images, and create full-fledged animations.