3D Guide to Creating Heroes and Villains
Title | 3D Guide to Creating Heroes and Villains PDF eBook |
Author | Scholastic |
Publisher | Scholastic Incorporated |
Pages | 0 |
Release | 2018-12-26 |
Genre | |
ISBN | 9781338315660 |
Based on the hit Netflix original series. George and Harold give step-by-step instructions on how to bring funny comic-book characters to life in 3-D. Includes 3-D glasses, a write-on, wipe-off pen, a drawing pad, and more than 30 stickers. Illustrations. Consumable.
Guide to Creating Comics in 3-D (Dog Man)
Title | Guide to Creating Comics in 3-D (Dog Man) PDF eBook |
Author | Kate Howard |
Publisher | Dog Man |
Pages | 0 |
Release | 2019-01-10 |
Genre | Juvenile Nonfiction |
ISBN | 9781338568844 |
Attached to hardcover binding (20 cm); includes dry erase marker, 3-D glasses, and book of stickers.
Character Animation in 3D
Title | Character Animation in 3D PDF eBook |
Author | Steve Roberts |
Publisher | Taylor & Francis |
Pages | 261 |
Release | 2004 |
Genre | Art |
ISBN | 0240516656 |
Improve your 3D animation by understanding the key traditional 2D skills. Learn the basics for producing original and exciting animation.
Character Animation: 2D Skills for Better 3D
Title | Character Animation: 2D Skills for Better 3D PDF eBook |
Author | Steve Roberts |
Publisher | Taylor & Francis |
Pages | 300 |
Release | 2012-08-06 |
Genre | Art |
ISBN | 113614093X |
Improve your character animation with a mastery of traditional principles and processes including weight and balance, timing, walks, birds, fish, snakes, four legged animals, acting and lip-synch. Traditional animation skills and techniques are presented in both 2D and 3D space. The companion CD features demonstration animations and exercises conducted in each of the major animation packages including 3ds Max, LightWave, Maya, and XSI Softimage.
Programming with OpenSCAD
Title | Programming with OpenSCAD PDF eBook |
Author | Justin Gohde |
Publisher | No Starch Press |
Pages | 262 |
Release | 2021-08-31 |
Genre | Technology & Engineering |
ISBN | 1593279558 |
Programming with OpenSCAD is a STEM-focused, learn-to-code book for beginners that introduces core computational thinking concepts through the design of 3D-printable objects. Develop coding skills as you build increasingly complex 3D models and print them into fun games, puzzles, and more. OpenSCAD is freely available open source software that enables nondesigners to easily create 3D designs using a text-based programming language. It’s a great language for beginners because the instant 3D visualization gives you immediate feedback on the results of your code. This book channels OpenSCAD’s visual benefits and user-friendliness into a STEAM-focused, project-based tutorial that teaches the basics of coding, 3D printing, and computational thinking while you develop your spatial reasoning by creating 3D designs with OpenSCAD. Presuming no prior experience with either programming or 3D design, each chapter builds a scaffolded understanding of core concepts. You’ll start by defining, drawing and displaying geometric primitives with text-based code, then expand your creative toolbox with transformation operations – like rotating, reflecting, scaling, and combining shapes. As the projects become more sophisticated, so will your programming skills; you’ll use loops for replicating objects, if statements for differentiating your designs, and parameterized, self-contained modules to divide longer scripts into separate files. Along the way, you'll learn 3D printing tips so that you can produce physical mementos of your progress and get physical feedback that lets you correct mistakes in real time. In addition, the book provides hands-on and accessible design exercises at the end of each chapter so that you can practice applying new concepts immediately after they are introduced. You’ll learn: Programming basics like working with variables, loops, conditional statements, and parameterized modules Transformation operations, such as rotate, reflect, and scale, to create complex shapes Extrusion techniques for turning 2D shapes into elaborate 3D designs Computational-thinking concepts, including decomposition, abstraction, and pattern recognition OpenSCAD’s Boolean, Minkowski and hull operations for combining multiple 3D shapes into one 3D design fundamentals, like navigating the xyz-axis, orthogonal vs. perspective views, and constructive solid geometry Organizing bigger designs into separate files to make code more readable and collaborative Accessibly written for a wide audience (advanced middle schoolers, high school students, college students, artists, makers and lifelong-learners alike), this is the perfect guide to becoming proficient at programming in general and 3D modeling in particular.
A Year in the Life of a "Dead" Woman
Title | A Year in the Life of a "Dead" Woman PDF eBook |
Author | Lynnette Porter |
Publisher | Toplight Books |
Pages | 186 |
Release | 2019-09-27 |
Genre | Biography & Autobiography |
ISBN | 1476638659 |
"Perhaps I should have realized that cancer runs in my family. After all, three grandparents and my father and brother perished from this disease. Yet, when I received my colorectal cancer diagnosis, I was surprised. I never expected to be primarily identified as a cancer patient. Following a typical combination of chemotherapy, radiation, surgery, and more chemo, I was presumably cancer-free when my post-treatment scans looked clean. Nonetheless, within a year I received a terminal diagnosis; cancer had metastasized in my lungs. Thus began my year as a dead woman--a time of chaotic emotions, new priorities, and rapid-fire plans and changes. Expecting the unexpected became a theme in my life, but the things that turned out to be most shocking are social, familial, and even my expectations about what is realistic for a dead woman to be or do." Preconceptions about a terminal cancer diagnosis frequently are based on popular culture depictions of cancer and dying, which can be misleading as a guide for knowing what to expect when you're expecting to die. This memoir provides one woman's often-irreverent, pop culture-illustrated guide to life that deconstructs some common preconceptions about living with a terminal diagnosis.
Character Animation Fundamentals
Title | Character Animation Fundamentals PDF eBook |
Author | Steve Roberts |
Publisher | Taylor & Francis |
Pages | 458 |
Release | 2012-09-10 |
Genre | Computers |
ISBN | 1136129499 |
Expand your animation toolkit and remain competitive in the industry with this leading resource for 2D and 3D character animation techniques. Apply the industry's best practices to your own workflows and develop 2D, 3D and hybrid characters with ease. With side by side comparisons of 2D and 3D character design, improve your character animation and master traditional principles and processes including weight and balance, timing and walks. Develop characters inspired by humans, birds, fish, snakes and four legged animals. Breathe life into your character and develop a characters personality with chapters on acting, voice-synching and facial expressions. Expertly integrate core animation techniques with your software of choice featuring step-by-step tutorials, highlighting 3ds Max, Maya and Blender workflows. Adapt the tips, tricks and techniques for unique projects like character design for rotoscoping and motion capture. Advance beyond the fundamentals of 2D and 3D character animation with the companion website which includes short demonstration movies, 2D and 3D exercises and fully rigged character models.