Project Management for Small Projects, Third Edition

Project Management for Small Projects, Third Edition
Title Project Management for Small Projects, Third Edition PDF eBook
Author Sandra F. Rowe
Publisher Berrett-Koehler Publishers
Pages 313
Release 2020-08-04
Genre Business & Economics
ISBN 1523097698

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Project Management for Small Projects shows you how to tailor bureaucratic planning processes to a sleek minimum while still keeping your project running like a well-oiled machine. Managing projects requires time, effort, and discipline, regardless of the project size. The difference between managing larger and smaller projects is not only the amount of time, effort, and discipline but also the processes and tools. For years, this book has helped managers of small projects design scalable processes and simplified tools for immediate use in managing small projects. And since most small projects tend to be similar in structure or outcome, a template for one project can be used for future projects. This third edition has been updated to align with the Project Management Institute's Project Management Body of Knowledge (PMBOK®) and provides new tools, templates, and techniques to support the revised processes. In addition, there is new material on agile project management and on the essential leadership skills for small-project managers. (PMBOK® is a trademark of the Project Management Institute Inc., which is registered in the United States and other nations.)

Small Projects Processing

Small Projects Processing
Title Small Projects Processing PDF eBook
Author Sarah Karlinsky
Publisher
Pages
Release 2001
Genre
ISBN

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Project Planning

Project Planning
Title Project Planning PDF eBook
Author R. R. Hunt
Publisher
Pages
Release 1983
Genre Planning
ISBN

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Getting Started with Processing

Getting Started with Processing
Title Getting Started with Processing PDF eBook
Author Casey Reas
Publisher "O'Reilly Media, Inc."
Pages 211
Release 2010-06-14
Genre Computers
ISBN 1449394221

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Learn computer programming the easy way with Processing, a simple language that lets you use code to create drawings, animation, and interactive graphics. Programming courses usually start with theory, but this book lets you jump right into creative and fun projects. It's ideal for anyone who wants to learn basic programming, and serves as a simple introduction to graphics for people with some programming skills. Written by the founders of Processing, this book takes you through the learning process one step at a time to help you grasp core programming concepts. You'll learn how to sketch with code -- creating a program with one a line of code, observing the result, and then adding to it. Join the thousands of hobbyists, students, and professionals who have discovered this free and educational community platform. Quickly learn programming basics, from variables to objects Understand the fundamentals of computer graphics Get acquainted with the Processing software development environment Create interactive graphics with easy-to-follow projects Use the Arduino open source prototyping platform to control your Processing graphics

Construction Project Management Using Small Computers

Construction Project Management Using Small Computers
Title Construction Project Management Using Small Computers PDF eBook
Author Glen Peters
Publisher
Pages 200
Release 1984
Genre Technology & Engineering
ISBN

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Introduces Project Management & Explains Available Management Tools & Techniques

SBP Handbook of Small Scale Plastic Projects & Processing Techniques

SBP Handbook of Small Scale Plastic Projects & Processing Techniques
Title SBP Handbook of Small Scale Plastic Projects & Processing Techniques PDF eBook
Author
Publisher
Pages 303
Release 199?
Genre Plastics industry and trade
ISBN

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Processing, second edition

Processing, second edition
Title Processing, second edition PDF eBook
Author Casey Reas
Publisher MIT Press
Pages 663
Release 2014-12-19
Genre Computers
ISBN 026202828X

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The new edition of an introduction to computer programming within the context of the visual arts, using the open-source programming language Processing; thoroughly updated throughout. The visual arts are rapidly changing as media moves into the web, mobile devices, and architecture. When designers and artists learn the basics of writing software, they develop a new form of literacy that enables them to create new media for the present, and to imagine future media that are beyond the capacities of current software tools. This book introduces this new literacy by teaching computer programming within the context of the visual arts. It offers a comprehensive reference and text for Processing (www.processing.org), an open-source programming language that can be used by students, artists, designers, architects, researchers, and anyone who wants to program images, animation, and interactivity. Written by Processing's cofounders, the book offers a definitive reference for students and professionals. Tutorial chapters make up the bulk of the book; advanced professional projects from such domains as animation, performance, and installation are discussed in interviews with their creators. This second edition has been thoroughly updated. It is the first book to offer in-depth coverage of Processing 2.0 and 3.0, and all examples have been updated for the new syntax. Every chapter has been revised, and new chapters introduce new ways to work with data and geometry. New “synthesis” chapters offer discussion and worked examples of such topics as sketching with code, modularity, and algorithms. New interviews have been added that cover a wider range of projects. “Extension” chapters are now offered online so they can be updated to keep pace with technological developments in such fields as computer vision and electronics. Interviews SUE.C, Larry Cuba, Mark Hansen, Lynn Hershman Leeson, Jürg Lehni, LettError, Golan Levin and Zachary Lieberman, Benjamin Maus, Manfred Mohr, Ash Nehru, Josh On, Bob Sabiston, Jennifer Steinkamp, Jared Tarbell, Steph Thirion, Robert Winter